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NPC Generator

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Advanced [show]


Enialis Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He has a moderate pudge and is not very fit. He wears a colorful flower in his golden hair. His violet eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His job bores him to no end. He has decided to make it more interesting.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Bonds: Attractive, Adventurer, Criminal record, Religious, Slave. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Enialis Accord, Male Half-Elf Sorcerer 3
Medium (5'1") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. Chalcedony (20 gp). Violet garnet (700 gp). Chrysoprase (20 gp).


Social Check DCs


Mary Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mary is combative with any and all who dare try her patience in the slightest.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Mary has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: She doesn't get along with people that don't share her tastes; and to get a good night's sleep

Ideals: Impeccable, Justice. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mary Wilborn, Female Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Stealth +1, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 12000 cp. Black velvet mask with numerous citrines (90 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Darrak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'0" and wears just a grey suit. He wears a broad hat to cover his moderate length black hair. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: Regain custody of his daughter; and he is greedy

Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Rich, Family. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Darrak Durthane, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 9 (-1)7 (-2)
Skills Animal Handling +1, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 260 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Georgina Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She very much looks the part of a Architect. She keeps her chestnut hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Georgina was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She then took over the family business and is one of the better Architect for hire.

Motivation: An old rival family wants her found.

Flaws: Antagonistic. Bonds: Job, Poor, Family, Mentor. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Georgina Stoutman, Female Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)18 (+4) 15 (+2)7 (-2)
Skills Perception +4, Religion +6
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Draconic, Giant, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 40 pp.


Social Check DCs


Leaf Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear brown tank tops with grey pants. His red fur is kept up in a ponytail inside a broad hat. His eyes are a pleasant amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.

Motivation: To unite with his sister.

Bonds: Attractive, Family, Adventurer, Immigrant, Job. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Leaf Of Shadows, Male Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Three Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His fur is yellow and curly. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal dancing training, and achieved minor success. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Three Of Claws, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Hunter Marlee, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. His white hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Hunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He became a Shipwright soon after.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Bonds: Rich, Family, Criminal record, Job. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hunter Marlee, Male Human Sorcerer 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)9 (-1) 18 (+4)11 (+0)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 7 Acid flasks.


Social Check DCs


Ernest Rodney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a crossbow. His hair is cut close to his head. His violet eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and expand his business

Ideals: Persistence. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Rodney, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 10 pp.


Social Check DCs


Marigold Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she has the majority of her body covered in plate. She has red hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Marigold embodies much of what other species detest in the Halflings. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born a particularly ugly child, much to the horror of her parents. Marigold abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Antagonistic, Ugly. Bonds: Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Marigold Goodbarrel, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 9 (-1)8 (-1)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs

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