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NPC Generator

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Advanced [show]


Gale On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is typically in her Navigator uniform. Her red fur is drawn into a tight pony tail with a skull scrunchie. Her eyes are yellow and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to loving parents in a slum to the north. She was an apprentice working in her father's forge. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Athletic. Flaws: Shy. Bonds: Job, Slave, Poor. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Gale On the Mountaintop, Female Tabaxi Sorcerer 4
Medium (6'0") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Aust Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears an entirely yellow suit with green socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears a colorful flower in his black hair. This brown eyed northerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Nature. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Aust Madden, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Jheri Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her bronze crest is heavily combed to the right. Her red eyes are slightly larger than normal.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jheri fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of brigands; and many brigands want her driven away

Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Enemies. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Jheri Skaarzborroosh, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp.


Social Check DCs


Gimurt Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered sickle and tarnished greatsword as well. He sports a long brown beard, and similarly colored long hair. His gray unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Rich, Attractive, Religious. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Gimurt Silverstone, Male Dwarf Sorcerer 4
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 11 (+0)8 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Flask Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a deerstalker hat to cover his moderate length red fur. His eyes are likewise copper.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Shy, Disease, Insomniac. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Flask Hummingbird, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Fonkin Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Fonkin was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Opinionated. Bonds: Rich, Family, Adventurer, Job. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Fonkin Horcusporcus, Male Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp.


Social Check DCs


Jasmine Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many pastel ritualistic tattoos. She is well dressed, but even with her fine clothing she looks run-down. Her golden hair is lengthy. She has green eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jasmine took refuge in the ruined castle and found the beat up scythe and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and meet up once more with her childhood friend

Ideals: Opinionated, Joker, Entrepeneur. Bonds: Nature, Adventurer. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Jasmine Goldfound, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)12 (+1) 13 (+1)17 (+3)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs


Vanchu Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a black tunic with green highlights, and long white pants that bunch up around her shoes. She wears a wide-brimmed hat to cover her moderate length auburn hair. Her eyes are likewise blue.

Personality: Cocky and sure of herself, she believes she is the best Bellfounder born in the past three hundred years. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of eastern immigrants she idolized her father. There was a wharf not far from home where she often wandered off to fish. She struck the Bellfounder job and began her own company from there.

Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult.

Flaws: Antagonistic, Addict. Bonds: Immigrant, Job, Mentor, Nature. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Vanchu Vance, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp.


Social Check DCs


Virra Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her silver hair is thinning but still full. Her fierce hazel eyes like to dwell on things.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 18th year, her parents were killed by a gnolls raid, leaving Virra alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.

Motivation: She doesn't get along with people that don't share her tastes; and revenge

Ideals: Philantrophist, Impeccable. Bonds: Rich, Military, Enemies. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Virra Musgraben, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp. Malachite (6 gp). Pink pearl (70 gp). Alexandrite (400 gp). 2 Holy water.


Social Check DCs

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