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NPC Generator

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Advanced [show]


Matilda Browning, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a brown tunic with green highlights, and long tan pants that bunch up around her shoes, marred by beers. Her white hair is still thick. Her eyes are green and she is always smoking a pipe.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born a particularly ugly child, much to the horror of her parents. Her druidic abilities were realized during a raid on her village. She used her abilities to travel the world and help people.

Motivation: Someone believes her a fraud; and she wants revenge against goblins

Ideals: Gifted, Philantrophist. Flaws: Ugly, Sensitive. Bonds: Religious, Enemies. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Matilda Browning, Female Human Sorcerer 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)15 (+2) 14 (+2)5 (-3)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp. Banded agate (6 gp).


Social Check DCs


Donaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and sports green clothing, slightly heavier than average wear. His brass crest is heavily combed to the right. His eyes are gold and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Logical, Entrepeneur, Optimist. Bonds: Guardian. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Donaar Bhenkumbyrznaax, Male Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs


Ribbles Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He wears his blonde hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and to reunite with his old friends

Flaws: Disease. Bonds: Has a crush, Immigrant, Adventurer, Job. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Ribbles Oomtrowl, Male Gnome Sorcerer 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Ignan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp. 1 Average lock. 1 Silver holy symbol.


Social Check DCs


Rieta Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. She is portly but not overly obese. Her hair is cut close to her head. Her white eyes are passionate and lively.

Personality: A deeply religious woman she believes everything happens for a reason. A true patriot, Rieta would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Rieta lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She hasn't been sleeping well lately.

Motivation: Regain custody of her son; and to share knowledge with the world

Ideals: Logical. Flaws: Insomniac. Bonds: Religious, Military, Family. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Rieta Entropy, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 180 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Five In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is lavender, silky, and of moderate length. Her amber unseeing eyes seem to look past you.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Five In the Wind, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 10 (+0)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Aline Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her black hair is wavy and long. Her green eyes dart from person to person.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Aline was born the youngest of three triplets. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Her relatives are trying to arrange a marriage; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Racist, Secretive. Bonds: Rich, Family, Criminal record. Occupation: Detective

Voice: American accent

Attributes [hide]

Aline Amastacia, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)7 (-2) 12 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Rohesia Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a yellow poncho over her likewise colored trousers and shirt. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered poetry. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Rohesia Hanali, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)16 (+3) 13 (+1)8 (-1)
Skills Nature +5, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp.


Social Check DCs


Lidda Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a fancy red dress. She wears a wide-brimmed hat to hide her balding. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is overprotective of those who hire her services. She is obsessed with a lost civilization.

History: Lidda hails from a village terrorized by gnolls. A few years later when the south was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son

Bonds: Attractive, Guardian, Adventurer, Enemies, Immigrant, Family. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Lidda Hogcollar, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Banded mail.


Social Check DCs


Uraim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears tattered old clothes. His clothes are grease stained in places. He has styled his brown hair well, parting it to the right. His eyes are green and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Uraim Frostbeard, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 3000 cp.


Social Check DCs

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