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NPC Generator

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Advanced [show]


Shava Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, tan, dusty cloak. Her hair is black, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Shava grew up listening to her mother's many stories. She worked as a nervous Unemployed and found it very stressful. She has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. She hasn't told them the truth, but wants to settle down with them.

Motivation: To share knowledge with the world; and wants a kiss

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Shava Amastacia, Female Elf Sorcerer 2
Medium (5'5") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1000 cp. Gold dragon comb with red garnet eye (500 gp). 2 Thunderstones.


Social Check DCs


Alvyn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue cloak and cross-gartered white stockings. His white hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.

History: He was born in a small forest village. In his 17th year, his parents were killed by a illithids raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Alvyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and to unite with his brother

Ideals: Professionalism. Bonds: Nature, Enemies, Family. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Alvyn Gummen, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Bernard Marlee, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy chestnut hair. His amber eyes are slightly larger than normal.

Personality: Bernard wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Apothecary like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Job. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Bernard Marlee, Male Human Sorcerer 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)12 (+1) 8 (-1)11 (+0)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. Brass mug with jade inlays (200 gp). 1 Alchemist’s fire.


Social Check DCs


Thorpe Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: He was born in the north, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Poor. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Thorpe Sunmeadow, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Druidic, Auran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Bernard Altham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a card on it. He wears a Stetson hat to cover his moderate length silver hair. His eyes are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Joker, Entrepeneur, Fighting. Flaws: Antagonistic, Insomniac. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Bernard Altham, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp.


Social Check DCs


Braak Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears professional attire. His red hair is cut short with large spiked bangs in the front. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by goblins. Braak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Sensitive. Bonds: Attractive, Slave, Enemies. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Braak Hailey, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)8 (-1) 13 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Mugrunden Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his longbow. He is bristling with hidden weapons, mostly longbows and bows. He wears his white crest down. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Mugrunden grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Mugrunden Bhenkumbyrznaax, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 17 (+3)16 (+3) 9 (-1)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 170 gp.


Social Check DCs


Daar Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, she is an attractive figure. She prefers to wear black clothing when she does not wear armor. Her gold crest, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Daar was born with her father's beautiful face. Daar was born on a far southern mountains where she grew up under the tutelage of her father, an expert Shipwright. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined. Flaws: Racist, Insane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Daar Kimbatuul, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp. Freshwater pearl (13 gp).


Social Check DCs


Wrenn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has done his best to style his chestnut hair to look like a famous performer. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Layabout but believes his peers are too gung-ho.

History: Wrenn lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Gifted, Pacifist. Bonds: Poor, Family. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Wrenn Leffery, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 270 gp.


Social Check DCs

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