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NPC Generator

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Advanced [show]


Margery Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'5" southern woman, she is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems. Her chestnut hair is cut jaggedly and amateurishly. Her half smiles and green eyes are beguiling and draw you in.

Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Margery hails from a village terrorized by illithids. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: She has passion for adventuring and risk; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Flaws: Fearful. Bonds: Rich, Attractive, Religious, Adventurer, Enemies. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Margery Madden, Female Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Arnold Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his flail. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and tiefling compassion

Flaws: Ugly, Racist, Fearful. Bonds: Rich. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Arnold Winchester, Male Human Sorcerer 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Radomir Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. He has a white handlebar mustache and slicked back white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Radomir speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich western family. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Radomir Fatrabbit, Male Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp. Golden pearl (160 gp).


Social Check DCs


Anakis Mercy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is typically in her Barber uniform, and sports empty pouches on her belt. Her dark red hair is slicked back into a classic pompadour. She is baby faced.

Personality: A deeply religious woman she believes everything happens for a reason. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.

History: She comes from a rich eastern family. She was taken as a slave by a traveling circus and forced to perform She has achieved small success as a Barber.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Persistence. Bonds: Job, Religious, Rich, Slave. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Anakis Mercy, Female Tiefling Sorcerer 1
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 12 (+1)19 (+4)
Skills History +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


River Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears many layers of old clothing at all times. Her white fur is heavily combed to the right. Her eyes are likewise copper.

Personality: Calm and collected, she is a well trained Doctor. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her martial abilities were realized during a raid on her village. She's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

River Wind, Female Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)15 (+2) 7 (-2)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 8
Languages Common, Goblin, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp.


Social Check DCs


Ethereal Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in a clean brown cloak covering her clean studded leather. Her orange fur is lengthy and is close to two feet long. She has yellow eyes and a brown hat with a blue feather.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Engraver, but she got bored and became a Assassin. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Athletic, Optimist. Flaws: Mundane. Bonds: Rich, Job. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Ethereal Treat, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 16 (+3)11 (+0)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Eridred Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses in collared shirts and wears a proper scarf over her head. She keeps her blonde hair in a flapper bob. She has gleaming, smiling green eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now owns her own business.

Motivation: Seeks redemption; and she is content

Flaws: Antagonistic, Disease, Mundane. Bonds: Criminal record, Job. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Eridred Goblinbane, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. 6 Acid flasks.


Social Check DCs


Jo Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears dark leathers with embroidery. Her Stetson hat is riddled with cuts and holes. Her ears are large.

Personality: She acts crazy and hedonistic. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Gifted from a young age, Jo studied abroad. Jo abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Athletic, Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Jo Honeypot, Female Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 130 gp. 3 Smokesticks.


Social Check DCs


Jarsali Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tan armored body suit, with a simple black line shooting up and back down. She keeps her long brown hair kept up in a rat tail. Her eyes are gray and catlike.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Jarsali lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Jarsali Netyoive, Female Elf Sorcerer 2
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)17 (+3) 18 (+4)12 (+1)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Draconic, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs

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