Aramil Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears professional attire. He wears his auburn hair down. His violet eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.
History: Gifted from a young age, Aramil studied abroad. He made a point of taking high paying jobs and getting most of it up front. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable
Ideals: Gifted, Optimist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp.
Great Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Glassblower uniform. His black fur is lengthy. His half smiles and yellow eyes are beguiling and draw you in.
Personality: Great is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Laborer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and to be a laborer again
Ideals: Pacifist. Flaws: Depressed, Mundane. Bonds: Job, Attractive. Occupation: Glassblower
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Disguise kit.
Jarsali Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, tan cloak. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Jarsali was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She moved out south to avoid the crime she committed. She now spends her time doing works of charity.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she wants to meet her childhood hero
Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 40 gp.
Bucklal Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. His hair is short and brown. He has blue eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Tailor like his father before him.
Motivation: His religion dominates his actions; and further expansion of business
Flaws: Shy. Bonds: Rich, Nature, Job, Religious. Occupation: Tailor
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Naill Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and carries sickles. He has moderate length white hair. He has amber eyes and a violet hat with a tan feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the south to a Mercenary, Naill learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 15 years.
Motivation: Further expansion of business; and expand his business
Ideals: Fighting, Opinionated. Bonds: Job, Poor. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 160 gp.
Nemeia Caution, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her greatsword, and is pretty ugly. Her top hat is riddled with cuts and holes. She has black eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great joy in being the best Architect in town.
History: She was born in the south. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She has drifted from career to career and currently works as a Architect.
Motivation: She is unsatisfied with her job; and further expansion of business
Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Rhodochrosite (8 gp).
Adelard Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears an entirely yellow suit with grey socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born at the edge of vast mountains. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wants to raise his children well
Flaws: Ugly. Bonds: Slave, Enemies, Family, Nature. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 7 (-2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
Syllin Nailo, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She sports blue clothing, slightly heavier than average wear. Her white hair is well kept. Her eyes are violet.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want her driven away.
Ideals: Athletic, Justice, Extrovert. Bonds: Religious, Enemies. Occupation: Performer
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Dariff Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey costume with the symbols of magic on her torso. She is physically well-built. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also hits on women, regardless of circumstances.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 13th year, her parents were killed by a orcs raid, leaving Dariff alone in the world. After a stint in an orphanage, she was adopted. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She seems to be bored by most things; and someone believes her a fraud
Flaws: Ugly, Mundane. Bonds: Has a crush, Military, Enemies. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Masterwork Common Melee.
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