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NPC Generator

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Advanced [show]


Kaladan Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'4". He wears a faded coat and loose pants complete with top hat, and his gloved hand is found clutching a axe. His scarlet crest is slicked back into a classic pompadour. He has gold eyes and a green hat with a brown feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the south, but his parents moved at a very young age to the east. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Immigrant, Religious. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Kaladan Verthisathurgiesh, Male Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 9 (-1)9 (-1)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 7000 cp.


Social Check DCs


Ugarth Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy white suit. He has a black handlebar mustache and slicked back black hair. This green eyed easterner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Ugarth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family, Religious, Adventurer. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Ugarth Willoughby, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)4 (-3) 9 (-1)9 (-1)
Skills Animal Handling +1, Nature -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Mozikth Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of hand crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has moderate length green crest. His gold eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Mozikth was left his father's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Military. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Mozikth Nemmonis, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1500 sp.


Social Check DCs


Tagga Alby, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears a custom-built plate barding that's adorned with black lining and desert motifs and is in decent physical shape. She has wavy chestnut hair. Her brown eyes peer out from beneath her wide-brimmed black hat.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has all her life been fascinated with writing.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels kind of lost in life; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Tagga Alby, Female Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)7 (-2) 12 (+1)9 (-1)
Skills Acrobatics +5, Investigation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Kelter Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His chestnut hair is heavily combed to the right. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is a very good compulsive liar and kleptomaniac.

History: Kelter lived on a farm with his mother, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Bonds: Immigrant, Criminal record, Family. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Kelter Elderberry, Male Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)14 (+2) 18 (+4)12 (+1)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 14
Languages Common, Halfling, Terran, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp. Moss agate (7 gp).


Social Check DCs


Clerebold Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His tied-back hair is chestnut. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Barkeep, who enjoyed hunting, Clerebold was taken on many hunting expeditions. After coming to the age of reason, Clerebold took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Adventurer, Nature. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Clerebold Zhanini, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)12 (+1) 6 (-2)9 (-1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp.


Social Check DCs


Donaar Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a deerstalker hat to cover his moderate length gold crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Donaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Donaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Donaar Kimbatuul, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Gormogord Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this northern man wears many layers of old clothing at all times. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Mercenary, Gormogord learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Slave. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gormogord Swiftwhistle, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 14 (+2)7 (-2)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs


Gell Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Crown-heir uniform. He is bald on top and has large golden tufts of hair around his ears. His gray eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He struck the Crown-heir job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Logical, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Gell Windsor, Male Half-Orc Sorcerer 3
Medium (6'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. 4 Acid flasks. 4 Acid flasks.


Social Check DCs

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