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NPC Generator

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Advanced [show]


Tricking Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His eyes are hazel and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend

Flaws: Ugly, Fearful. Bonds: Poor, Enemies, Family, Adventurer. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Tricking Of Passion, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)16 (+3) 10 (+0)12 (+1)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 gp.


Social Check DCs


Frug Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. He has dyed his greying white hair a little too much giving a sharp white color. His amber eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Frug Musgraben, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 110 pp.


Social Check DCs


Fulbar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" northern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fulbar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Gifted, Fighting. Flaws: Insomniac, Shy. Bonds: Poor. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Fulbar Goodearth, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Bethrynna Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a yellow costume with the symbols of the sun god on her torso. Her red hair is cut short. She has blue eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She plays an instrument quite well.

History: Bethrynna was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. She has never given up on her painting dream.

Motivation: Further expansion of business; and balancing her hectic life and new hunter responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Hunter

Voice: American accent

Attributes [hide]

Bethrynna Murphy, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gardain Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Gardain embodies much of what other species detest in the Dwarves. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gardain hails from a village terrorized by orcs. He helped his father out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His spouse's relatives view him with great suspicion; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Enemies, Job, Family. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Gardain Goblinbane, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)10 (+0) 10 (+0)7 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 pp.


Social Check DCs


Roywyn Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman wears a tan costume with the symbols of strength on her torso. Her clothes are grease stained in places. Her white hair is wavy and long. She is very pretty but has cold, dead eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the north. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she is not mentally stable, and does not behave rationally

Ideals: Joker, Optimist. Bonds: Poor, Immigrant, Attractive. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Roywyn Ironhide, Female Gnome Sorcerer 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 9 (-1)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp.


Social Check DCs


Anselm Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His brown hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up axe and armor he uses now. He left for the east, certain he would find work there.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Immigrant, Nature. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Anselm Dayton, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)9 (-1) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Violet garnet (300 gp).


Social Check DCs


Vani Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her moppish blonde hair is in a traditional bowl cut. She has violet eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She always tries to repair and not replace. It was this mentality that drove her into the Mercenary business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 16th year, her parents were killed by a giants raid, leaving Vani alone in the world. After a stint in an orphanage, she was adopted. She was granted martial powers by her dying sister.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Ideals: Passionate, Persistence, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Vani Hilltopple, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 140 pp. Violet garnet (600 gp).


Social Check DCs


Ahinar Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet painted combat armor at almost all times. She is portly but not overly obese. Her blonde hair is greasy and uncared for. Her eyes are violet and beady.

Personality: Overbrimming with self-confidence, Ahinar isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She misses her home and complains about the freezing weather, even in summer.

History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Ahinar Caerdonel, Female Half-Elf Sorcerer 3
Medium (4'7") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs

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