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NPC Generator

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Advanced [show]


Irann Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern woman wears a yellow vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her blonde hair is kept up in a ponytail inside a Stetson hat. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a ruthless business woman, a trait she acquired from her father.

History: The child of a Spy, who enjoyed hunting, Irann was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and retire the richest woman in the east

Ideals: Athletic, Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Nature. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Irann Nobles, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)10 (+0) 14 (+2)10 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Gildmak Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Brewer uniform, and is pretty ugly. His chestnut hair is still thick. His eyes are hazel and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gildmak was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Brewer soon after.

Motivation: Expand his business; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Gildmak Wildcloak, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)8 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Patrick Harrington, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with broad hat. He has moderate length auburn hair. His eyes are likewise amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and sabotage a competitor

Ideals: Impeccable. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Patrick Harrington, Male Human Sorcerer 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Celestial, Halfling
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Mûzglob Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east his family was never financially stable. His first spouse was a Crown-heir, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Immigrant, Poor, Family. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Mûzglob Alby, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp.


Social Check DCs


Loopmottin Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her head has been shaved. Her amber eyes dart from person to person.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a minor phobia of water and hates getting wet.

History: Loopmottin was raised in a hard working conservative environment. Her childhood dream was to be a Actor, but she was a colossal failure. She ran away from her former home and has been making her living as a Adventurer for the past few years.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Loopmottin Dunben, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 90 pp. Azurite (13 gp).


Social Check DCs


Virra Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is muscular with a powerful set of arms. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Her tongue was cut out and she uses sign language. She enjoys reading and quiet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Shipwright father left her crippled. She has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world.

Ideals: Entrepeneur, Logical. Flaws: Ugly, Insane, Disease. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Virra Nopenstallen, Female Gnome Sorcerer 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 9 (-1)14 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Bilga Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears tattered old clothes. Her red hair is thinning but still full. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her father. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. In the meantime she has taken over work as a Mason and occasionally as a mercenary.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Bilga Marlee, Female Half-Orc Sorcerer 1
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)6 (-2) 16 (+3)10 (+0)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp. Red spinel (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lilith Glory, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses in collared shirts and wears a proper scarf over her head, and is pretty ugly. She has done her best to style her red hair to look like a famous performer. Her eyes are a pleasant red.

Personality: Her tongue was cut out and she uses sign language. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Lilith Glory, Female Tiefling Sorcerer 1
Medium (4'7") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics -1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Ombul Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His hair is golden, silky, and of moderate length. His skin is flawless and his amber eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. Ombul is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the east to a Painter, Ombul learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Philantrophist. Bonds: Attractive, Family, Job. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Ombul Tealeaf, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 8000 cp.


Social Check DCs

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