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NPC Generator

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Advanced [show]


Zepar Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is blue and curly. His eyes are a pleasant black.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Zepar Revulsion, Male Tiefling Sorcerer 3
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)16 (+3) 10 (+0)14 (+2)
Skills Deception +4, History +5
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Bharash Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his gold crest up. This red eyed easterner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions.

Bonds: Rich, Religious, Has a crush, Slave, Adventurer. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Bharash Lhamboldennish, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 8 (-1)19 (+4)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1500 sp.


Social Check DCs


Quillathe Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan shirt with thin blue vertical stripes and white pants. She is physically well-built. Her auburn hair is styled in orderly dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: The child of a Tanner, who enjoyed hunting, Quillathe was taken on many hunting expeditions. She worked as a nervous Miner and found it very stressful. She has achieved small success as a Miner.

Motivation: Expand her business.

Ideals: Justice. Flaws: Ugly. Bonds: Family, Nature, Job. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Quillathe Sylvaranth, Female Elf Sorcerer 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic, Terran, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 2400 sp. Alexandrite (800 gp). Bloodstone (40 gp). 1 Masterwork Musical instrument.


Social Check DCs


Tana Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears silk and lounges about seductively. Her hair is short and red. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Money/treasure.

Bonds: Attractive, Rich, Military, Job. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Tana Daergel, Female Gnome Sorcerer 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)8 (-1) 16 (+3)15 (+2)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Darrow Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a red coat over a black low-cut shirt, and a deerstalker hat upon his head. He keeps his red hair in a flapper bob. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Fortune-teller, but he got bored and became a Marshal. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Insane. Bonds: Religious, Job, Family. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Darrow Tealeaf, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 sp. 4 Acid flasks.


Social Check DCs


Salasar Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He sports green clothing, slightly heavier than average wear. His rusty crest is heavily combed to the right. This gold eyed northerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Miller mother left him crippled. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Salasar Kimbatuul, Male Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)17 (+3) 10 (+0)18 (+4)
Skills Investigation +5, Stealth +1
Senses Passive Perception 10
Languages Common, Giant, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 800 sp. 1 Everburning torch.


Social Check DCs


Hubert Hale, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Herbalist. His black hair and beard is wavy and long. He has gray eyes and a grey hat with a red feather.

Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Hubert was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He struck the Herbalist job and began his own company from there.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Job, Attractive, Nature. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Hubert Hale, Male Human Sorcerer 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 10 (+0)8 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Sarah Appleton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a brown cloak and cross-gartered tan stockings. Her black hair is matted, messy, and big. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a logical person and will generally grow upset if things defy logic and science.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Through the years after Sarah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Sarah's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Sarah Appleton, Female Human Sorcerer 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Flak Wilberforce, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. He wears his red hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The war was a terrible time for him, and Flak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. He has worked as a Miller like his father before him.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Athletic. Flaws: Depressed. Bonds: Job, Military, Mentor. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Flak Wilberforce, Male Half-Orc Sorcerer 3
Medium (6'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 7
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 8 (-1)8 (-1) 16 (+3)4 (-3)
Skills Acrobatics -1, Intimidation -1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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