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NPC Generator

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Advanced [show]


Rivaan Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His crest is blue and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is extraordinarily eccentric. He takes great joy in being the best Adventurer in town.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Insane. Bonds: Job, Military, Adventurer. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Rivaan Caavylteradyn, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills History +4
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. Brown-green garnet (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Marastyr Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a grey costume with the symbols of the four houses of cards on her torso. She has wavy golden hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Marastyr is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Marastyr was born the youngest of three triplets. Marastyr liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by giants. Marastyr was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Marry her sister to traveling adventurers.

Bonds: Attractive, Enemies, Family, Nature. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Marastyr Steelfist, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills History +3, Stealth +5
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1100 sp.


Social Check DCs


Anbera Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a fancy grey dress. Her whole body is exceptionally muscular. She has a long golden ponytail with little hanging trinkets. Her eyes are likewise violet.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Painter. By chance she met her brother recently and the two have been together since.

Motivation: Revenge; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies, Family, Job. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Anbera Rubyeye, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 9000 cp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Fenriz Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'10". He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a crossbow. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Fenriz reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Bonds: Poor, Adventurer, Immigrant, Slave, Military. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Fenriz Silence, Male Tiefling Sorcerer 2
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 130 gp.


Social Check DCs


Merla Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is well dressed, constantly wearing a red suit, grey shirt, and black tie. Her hair is greying and her face has many wrinkles. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a gnolls raid, leaving Merla alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She wants revenge against gnolls.

Flaws: Fearful. Bonds: Guardian, Religious, Enemies. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Merla Reedfellow, Female Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)8 (-1) 13 (+1)17 (+3)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Akmen Violence, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears green leather gloves, a green jacket, and tight pants. His hair is greying and his face has many wrinkles. His eyes are black and beady.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Carpenter again; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Military, Rich, Job. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Akmen Violence, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1700 sp. 1 Darkwood Buckler.


Social Check DCs


Nalral Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light grey in addition to tight pants. He has styled his chestnut hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: He hates drow. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and a strong sense of loyalty to dwarven people

Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Enemies, Military. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Nalral Brazzik, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Draconic, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 5000 cp. 1 Everburning torch.


Social Check DCs


Mindartis Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has chestnut hair. His blue eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic, Shy. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Mindartis Serge, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Theirastra Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is renowned for her bright tan dresses and hats. She has dyed her greying silver hair a little too much giving a sharp silver color. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Theirastra reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Baker, but doesn't like to broadcast it.

Motivation: Expand her business; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Impulsive. Bonds: Military, Job, Adventurer. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theirastra Iranapha, Female Elf Sorcerer 2
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)7 (-2) 13 (+1)11 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1600 sp.


Social Check DCs

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