Left-Handed Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears professional attire. She wears a colorful flower in her beige fur. Her eyes are likewise green.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. The war was a terrible time for her, and Left-Handed does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Flaws: Racist, Depressed. Bonds: Attractive, Immigrant, Military. Occupation: Dilettante
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
William Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a crossbow on his belt. His blonde hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.
History: The child of a Shepherd, who enjoyed hunting, William was taken on many hunting expeditions. In his 18th year, his parents were killed by a gnolls raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Nature, Enemies. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Althaea Klein, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her whole body is exceptionally muscular. Her chestnut hair, when down, is lengthy. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is almost excessively polite to everyone, even when angry. She uses divination through singing.
History: Her father raised her in a mountain cabin. A few years later when the north was not economically sound they moved to her current location. She hasn't been sleeping well lately.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Gifted. Flaws: Shy, Insomniac, Fearful. Bonds: Immigrant, Nature. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp.
Krakhorn Wheatley, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His auburn hair is thinning but still full. His eyes are a pleasant hazel.
Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Krakhorn was born the youngest of three triplets. One day when Krakhorn was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Krakhorn was heart-stricken from the event, and his father started working long hours to provde for them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Philantrophist, Logical. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points -2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 4 (-3) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 5000 cp. Red-brown spinel (50 gp). Deep green spinel (50 gp). Citrine (80 gp).
Gilbert Brent, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Mayor does. His long silver hair reaches down to his waist. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He got into the Mayor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has since lost track of the people in his past.
Motivation: Sabotage a competitor; and an old rival family wants him found
Ideals: Athletic. Flaws: Addict, Ugly. Bonds: Job, Family. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Brass mug with jade inlays (200 gp). 1 Masterwork Common Melee.
Urshar Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has dyed her greying black hair a little too much giving a sharp black color. Her half smiles and green eyes are beguiling and draw you in.
Personality: Urshar wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Urshar was raised in a hard working conservative environment. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She ran away from her former home and has been making her living as a Miller for the past few years.
Motivation: Expand her business; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Disciplined. Flaws: Depressed. Bonds: Poor, Attractive, Criminal record, Job. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 800 sp. 1 Half-Plate.
Ahrim Moral, Male Tiefling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. His white hair is still thick. He wears large thick round spectacles.
Personality: Ahrim wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Ahrim and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Bowyer
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 270 gp. Red-brown spinel (140 gp).
Kellen Offund, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a blue and brown robe with the hood down. His hair is greying and his face has many wrinkles. He has brown eyes and a blue hat with a brown feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He got into the Stableman business at a young age. His childhood dream was to be a Locksmith, but he was a colossal failure. He then took over the family business and is one of the better Stableman for hire.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Optimist. Bonds: Immigrant, In love, Job. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Dara Teinithra, Female Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She prefers to wear flannel. Her golden hair is knotted and matted. Her eyes are hazel and catlike.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Dara is combative with any and all who dare try her patience in the slightest.
History: Dara was born the youngest of three triplets. Cursed with vampirism at a very young age, Dara has worked very hard to control her curse. Since then, she has sought to make the best of life.
Motivation: To reunite with her absent father; and to unite with her brother
Ideals: Optimist, Justice. Flaws: Ugly, Disease. Bonds: Family. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
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