Whurbin Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'11" and is wearing the road beaten gear of a warrior. He keeps his auburn hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Whurbin was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurbin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Persistence. Flaws: Ugly, Selfish. Bonds: Criminal record. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 60 pp.
Howard Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears many layers of old clothing at all times. He has styled his white hair well, parting it to the right. His gray eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.
History: He is a Chromatic Dragon in disguise. Howard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Impulsive, Selfish. Bonds: Poor, Adventurer. Occupation: Shepherd
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 1 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 6 (-2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp. Jasper (50 gp).
Rosalind Atherton, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a lot of dark rich colors, with gold accents, and a wedding ring on her left hand. Her brown hair is drawn into a tight pony tail with a clover scrunchie. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Rosalind was born in the south. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: A deep hatred of dire rats; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker, Persistence. Bonds: Attractive, In love, Enemies. Occupation: Laborer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 9000 cp. Brown-green garnet (120 gp). Citrine (70 gp). Blue sapphire (500 gp).
Three Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop fur cut. Her eyes are a pleasant hazel.
Personality: She likes to make people angry or surprised. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her mother raised her in a mountain cabin. Three was born on a far southern island where she grew up under the tutelage of her father, an expert Tanner. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Flaws: Antagonistic, Secretive. Bonds: Immigrant, Slave, Nature. Occupation: Tanner
Voice: Australian accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp. Rose (80 gp).
Mûglûk Camden, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'2" and muscular, this western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is black and very short. His brown eyes peer out from beneath his top white hat.
Personality: Mûglûk hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He can't help but pocket interesting objects he comes across
History: Mûglûk hails from a village terrorized by illithids. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: To get a good night's sleep; and many illithids want him driven away
Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Criminal record, Enemies, Job. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
Dynamic Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel trousers with brown and black striped suspenders. She wears various colorful collared shirts. She is portly but not overly obese. Her orange fur is slicked back into a classic pompadour. She is baby faced.
Personality: She is happy with her job as a Locksmith. She turns her eye from what people do, preferring to live and let live. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: The child of a Miller, who enjoyed hunting, Dynamic was taken on many hunting expeditions. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has achieved small success as a Locksmith.
Motivation: She wants nothing more than to rejoin the army; and many giants want her driven away
Flaws: PTSD. Bonds: Job, Enemies, Nature, Military. Occupation: Locksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp. Red spinel (110 gp).
Engong Rutland, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'5". She wears suspenders and white workpants. Her shirt is tan, and she wears a heavy white leather apron most of the time. Her silver hair is cut jaggedly and amateurishly. She wears crescent spectacles with a black brim.
Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with her god.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She's looking for her big break; and her spouse's relatives view her with great suspicion
Bonds: Religious, Rich, Family, Adventurer. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Phann Holimion, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman typically wears blue cloth garments or leather armor. Her chestnut hair is well kept. Her violet eyes are passionate and lively.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born at the edge of vast plains. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Flaws: Terse. Bonds: Poor, Religious, Nature, In love. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Margery Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a yellow vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her hair is golden, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: Margery speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born several months after her father was called into army service. Her father was very strict, and drilled into her lessons on being the perfect lady. By chance she met her sister recently and the two have been together since.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Attractive. Occupation: Carpenter
Voice: Whispers
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!