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NPC Generator

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Advanced [show]


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right hand appears badly burned and disfigured. He wears his orange fur down. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: Born in the south his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and to unite with his brother

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Nature. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Art In the Wind, Male Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Therlin Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown vest and prefers tan and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a penchant for wearing a ring with an oversized jet on her left hand. She sports white long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Therlin will drive conversation. She cannot resist a sob story and will often dote over anyone who has one.

History: A powerful slaver made her what she is. She struck it rich when she found rare goods in large quantities. She now spends her time doing works of charity.

Motivation: She has money and likes to spend it.

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Therlin Deepdelver, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 170 gp.


Social Check DCs


Gerard Langdon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Shoemaker. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Merchant profession.

History: He was raised in a forest tribe. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Job, Nature, Adventurer. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Gerard Langdon, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 9 (-1)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Gardain Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, grey, dusty cloak. He wears his brown hair up in a very large beehive style do. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gardain lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Shipwright. He has recently gotten a pet goose that steals things from people.

Motivation: He is unsatisfied with his job; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Family, Job. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gardain Strakeln, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)8 (-1) 14 (+2)8 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerald Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a violet armored body suit, with a simple brown line shooting up and back down. He keeps his long blonde hair kept up in a rat tail. His amber eyes peer out from beneath his small violet hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Mayor

Voice: American accent

Attributes [hide]

Gerald Coulson, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Vanchu Ashley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a simple black robe with white stripes complete with hood. Her chestnut hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted necromantic powers by her dying sister.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Gifted. Flaws: Ugly, Mundane, Secretive. Bonds: Poor. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Vanchu Ashley, Female Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Jaxi Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is generally shirtless and showing off her tattooed chest. Beneath her clothing is a huge mess of scar tissue. Her crest, while still mostly scarlet, has prominent grey streaks. Her fierce red eyes like to dwell on things.

Personality: Prone to second guessing herself, she comes off as nervous. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born into a rich family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jaxi fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Slave, Rich, Mentor, Religious. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Jaxi Nemmonis, Female Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Aquan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Cloth of gold vestments (70 gp). Silver comb with moonstones (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Uraim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bellfounder does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His chestnut hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west, but his parents moved at a very young age to the east. He was an apprentice working in his mother's forge. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Uraim Aranore, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1600 sp.


Social Check DCs


Dagger Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tight fitting brown shirt and pants. Her beige fur, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a necromancer, Dagger was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Nature, Mentor. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Dagger Shoe, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 8 (-1)17 (+3) 11 (+0)15 (+2)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 80 gp. 1 Chain shirt.


Social Check DCs

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