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NPC Generator

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Advanced [show]


Theodoric Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce gray eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Marshal. He is obsessed with finding treasure.

History: When he was but 6 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Horineth, Male Half-Elf Sorcerer 3
Medium (5'9") Half-Elf, Lawful Good (CR 3)
Armor Class 6
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 10 (+0)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, Sleight of Hand -2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged -2 / 1d8-4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. Red-brown spinel (150 gp).


Social Check DCs


Althaea Ariessus, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her white hair is heavily combed to the left. Her eyes are likewise green.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the north, but her parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to her current location. She got away from her former life and has fallen to alcoholism.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Addict. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Althaea Ariessus, Female Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)12 (+1) 15 (+2)16 (+3)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp.


Social Check DCs


Leaf Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in an above average manner. Her yellow fur is heavily combed to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born at the edge of vast forest. Her father took her hunting and taught her how to get in the mind of other creatures. She now owns her own business.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic. Bonds: Attractive, Slave, Nature, Job. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Leaf Grass, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1200 sp. 1 Half-Plate.


Social Check DCs


Falkrunn Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with wide-brimmed hat, and she perpetually has her bow ready. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are likewise amber.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born several months after her father was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and expand her business

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Falkrunn Morigak, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)9 (-1) 15 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Menny Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, constantly wearing a blue suit, violet shirt, and brown tie. Her brown hair is greasy and uncared for. This gray eyed southerner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Menny was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Menny's father didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want her driven away; and revenge

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Menny Wildwander, Female Gnome Sorcerer 2
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Bryseis Harm, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and is well dressed, constantly wearing a green suit, tan shirt, and black tie. Her dark red hair is long and unkept. Her eyes are white and she is always smoking a pipe.

Personality: She is very quiet and rarely speaks above a whisper. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the west, but her parents moved at a very young age to the south. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and meet up once more with her childhood friend

Ideals: Professionalism. Flaws: Ugly, Shy, Insane. Bonds: Immigrant. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Bryseis Harm, Female Tiefling Sorcerer 2
Medium (5'9") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Giant, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1400 sp.


Social Check DCs


Ralf Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a grey poncho over his likewise colored trousers and shirt. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Ralf Cholmondeley, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. Tiger eye turquoise (7 gp).


Social Check DCs


Lone Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown collared shirt and white skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. Her orange fur is singed and shortened. She has a tattooed face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Lone was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a Marshal soon after.

Motivation: To reunite with her old friends; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Lone Wind, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp.


Social Check DCs


Shadow Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a simple pastel robe with yellow stripes complete with hood. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Shadow and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to be a bather again

Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Shadow Thunder, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)5 (-3) 11 (+0)15 (+2)
Skills Athletics +1
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 sp. Moonstone (30 gp). 1 Masterwork Common Melee.


Social Check DCs

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