Morkral Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a long silver beard with little hanging trinkets. His eyes are green and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting. Bonds: Job, Adventurer, Rich. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 47000 sp.
Althaea Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a tight fitting tan shirt and pants. She has styled her red hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Althaea fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand her business.
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 80 pp.
Sarah Brixton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She has the majority of her body covered in plate. She has shaved her head bald. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a minor phobia of water and hates getting wet.
History: She was born in the south. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is wracked by social anxiety.
Flaws: Insane, Fearful. Bonds: Attractive, Immigrant. Occupation: Crown-heir
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp. 1 Banded mail.
Therai Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with broad hat, and a wedding ring on his left hand. He has chestnut hair. He is very pretty but has cold, dead eyes.
Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.
History: He was born at the edge of vast forest. In his 18th year, his parents were killed by a gnolls raid, leaving Therai alone in the world. After a stint in an orphanage, he was adopted. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Flaws: Insane. Bonds: In love, Attractive, Nature, Enemies. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Jade (110 gp). 1 Healer’s kit.
Amûg Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'9". He wears a fancy white suit, and his gloved hand is found clutching a sickle. He has moderate length chestnut hair. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.
History: Amûg was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable.
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Adventurer, Criminal record. Occupation: Mason
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Ronwe Twist, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blue stubble. She wears green leather gloves, a green jacket, and tight pants. She has a hunchback. She has blue hair. She wears a mask on her face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Energy wise she seems alert and responsive.
History: She was born several months after her mother was called into army service. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted necromantic powers by her dying brother.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.
Ideals: Professionalism, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp.
Bolhild Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears baggy grey pantaloons and a tan scarf. She is an epitome of beauty. She wears her brown hair up. She wears a mask on her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised in a white middle class family as the only child. Through the years after Bolhild was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Bolhild's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She seems to be bored by most things; and she's repulsed by the pc
Flaws: Depressed, Forgetful, Mundane, Antagonistic. Bonds: Attractive. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp.
Dworic Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy grey suit. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.
History: Dworic was born with his father's beautiful face. Through the years after Dworic was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dworic's father didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has passion for adventuring and risk; and he uses money and sex appeal to get what he needs
Ideals: Disciplined, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Soapmaker
Voice: Spanish accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 100 gp. 1 Masterwork studded leather.
Melech Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He sports a flattop hair cut. His ears are large.
Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Entrepeneur. Flaws: Ugly, Shy, Depressed. Bonds: Criminal record. Occupation: Butcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp.
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