Mastema Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she has the majority of her body covered in plate. Her hair is black and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Mastema lived on a farm with her mother, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Due to her spouse's obsession with being a Animal Trainer they were divorced and she won custody of their son. She worked as a Bookbinder, and she later adopted a second son.
Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion
Ideals: Impeccable. Bonds: Attractive, Rich, Family. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Halfling, Sylvan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Jade Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She typically wears brown cloth garments or leather armor. Her brown fur is smooth and relatively long. Her ears are large.
Personality: This woman loves writing and to teach people writing more than just about anything. She misses her home and complains about the freezing weather, even in summer.
History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the south, certain she would find work there.
Motivation: She has money and likes to spend it; and to settle down with her crush
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Bookbinder
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 3 Tanglefoot bags.
Trym TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female likes to wear ponchos typically of a light red in addition to tight pants. She is tall, broad shouldered and powerfully built. Her hair is always cut to a buzz. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is extraordinarily eccentric. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Insane, Impulsive, Ugly. Bonds: Religious, Adventurer. Occupation: Body Guard
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 230 gp.
Traki Jordan, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear flannel. He wears his golden hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 2 years.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Joker, Logical. Flaws: Insane, Disease. Bonds: Job. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
Eiravel Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tan leather gloves, a tan jacket, and tight pants. He is bald on top and has large silver tufts of hair around his ears. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Ugly, Selfish, Antagonistic. Bonds: Religious. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp.
Tervaround Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, and she perpetually has her nunchaku ready. She wears a colorful flower in her white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: Tervaround is depressed about a lot of things. She tends to be a nihilist. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in a small village she learned the ways of the warrior from her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted arcane powers by her dying sister.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Abyssal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Tourmaline (70 gp).
Furrele Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'6" has a big stupid grin on her face most of the time. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her small hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and she has passion for adventuring and risk
Ideals: Joker. Flaws: Ugly, Insomniac, Terse, Disease. Occupation: Bellfounder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Vonbin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and yellow robe with the hood down. His auburn hair is cut short. His skin is flawless and his gray eyes scan people very quickly.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Barkeep profession.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vonbin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Justice, Gifted, Fighting. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp. Red-brown spinel (150 gp).
Peter Hayden, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears an entirely brown suit with green socks and a vest with buckled shoes. His long golden hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a small toy that he constantly fidgets with.
History: Peter was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his old friends
Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Poor, Adventurer. Occupation: Glassblower
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!