Theren Berevan, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tan costume with the symbols of his god on his torso. He keeps his black hair in a pixie cut. His eyes, though not visible through his cowl, are green.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.
History: Theren hails from a village terrorized by dire rats. As a young adult he joined a group advocating for an improvement in Elven conditions. He has since lost track of the people in his past.
Motivation: He is terrified, and will act out of fear; and to unite with his brother
Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Enemies, Family. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Sweet Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His fur is short and cinnamon. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a Soapmaker first and foremost. He believes firmly that knowledge should be universal. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the west, but his parents moved at a very young age to the north. In his 15th year, his parents were killed by a giants raid, leaving Sweet alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Soapmaker
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Tree Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He has styled his orange fur well, parting it to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. As long as the job gets done he does not care how it got done.
History: He was raised in a desert tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's in love
Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Has a crush, Nature, Criminal record. Occupation: Sellsword
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Leshanna Holimion, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has wavy white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, she prefers to meditate than take action. Around other people she will do her best to conceal her emotions and appear jolly.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it.
Ideals: Disciplined. Flaws: Insane, Shy, Disease. Bonds: Attractive, Rich. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 150 gp. Chrysoberyl (140 gp).
Ermina Digby, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a grey vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her grey boots flare out at the collars, and a wedding ring on her right hand. Her long black hair is drawn into a two foot long braid. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Ermina grew up listening to her mother's many stories. Ermina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: In love, Adventurer. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 160 gp.
Lavinia Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a red armored body suit, with a simple tan line shooting up and back down. Her brown hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She will rave to anyone who will listen. She is afraid of women and trembles around them
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Ideals: Athletic. Flaws: Insane, Shy. Bonds: Rich. Occupation: Scribe
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Druidic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Ghâm Hayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'1" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His right leg appears badly burned and disfigured. With a patchy auburn beard and wild auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Healer profession.
History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 80 gp.
Lucan Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tattered old clothes. His top hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.
Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He now spends his time doing works of charity.
Motivation: To clean up the streets.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp. 1 Masterwork Heavy wooden shield.
Tana Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is white and very short. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a font of random trivia from the lore and stories she has discovered
History: Tana was born with her father's beautiful face. She dropped out of school before completing her studies. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets; and to share knowledge with the world
Ideals: Logical. Bonds: Attractive, Guardian. Occupation: Tanner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!