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NPC Generator

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Advanced [show]


Charles Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. He has wavy blonde hair. He has blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Charles was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Disciplined, Persistence. Bonds: Rich, Slave, Job. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Charles Marleigh, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 60 pp.


Social Check DCs


Qemuel Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black costume with the symbols of luck on his torso. His dark red hair, when down, is lengthy. His eyes, though not visible through his cowl, are black.

Personality: This man loves painting and to teach people painting more than just about anything. He is a great chef.

History: Qemuel was born in the east. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Gifted, Persistence. Bonds: Attractive, Adventurer. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Qemuel Flight, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 500 sp. 3 Tanglefoot bags.


Social Check DCs


Cloud Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown coat over a black low-cut shirt, and a broad hat upon her head. Her long beige fur is drawn into a two foot long braid. Her eyes are blue and she is always smoking a pipe.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a minor phobia of water and hates getting wet.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She has had some formal writing training, and achieved minor success. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and she is greedy

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Family, Rich. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Cloud Blossom, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1800 sp.


Social Check DCs


Delre Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a grey tunic with white highlights, and long blue pants that bunch up around her shoes and is in decent physical shape. Her brown hair is long and unkept. She has brown eyes and a grey hat with a white feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She is lazy and tries to find solutions quickly.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Delre took refuge in the old dungeon and found the beat up trident and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She'd like to take her coworkers down a peg; and to be a beggar again

Ideals: Professionalism. Flaws: Ugly, Lazy. Bonds: Nature, Adventurer, Job. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Delre Daraln, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 16 (+3)6 (-2)
Skills Athletics +1, Performance +0
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 800 sp.


Social Check DCs


Anne Gresham, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is bristling with hidden weapons, mostly scythes and monstrous two handed axes. Her black hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved out east to avoid the crime she committed. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is a bit of a kleptomaniac; and to reunite with her old friends

Ideals: Entrepeneur, Gifted. Bonds: Criminal record, Adventurer. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Anne Gresham, Female Human Sorcerer 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)14 (+2) 15 (+2)7 (-2)
Skills Persuasion +0, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. 1 Breastplate.


Social Check DCs


Torbera Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'10", this woman wears a robe, a symbol of luck around her neck, and a greatsword on her belt. Her white hair is long and unkept. Her thin eyebrows rest above her beady amber eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Torbera was born in the south. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Joker, Persistence. Flaws: Ugly. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Torbera Caebrek, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 290 gp.


Social Check DCs


Anne High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She is wearing colorful clothing, dressed as a Stableman. Her long black hair reaches down to her waist. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of southern immigrants she idolized her father. Through the years after Anne was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Anne's father didn't care for her much, and the feeling was mutual. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Anne High-hill, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp.


Social Check DCs


Arava Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her hand crossbow. She carries a battered sword and tarnished hand crossbow as well. Her long copper crest is drawn into a two foot long braid. Her fierce red eyes like to dwell on things.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the south to a Weaver, Arava learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: To be a Barrister again; and balancing her hectic life and new weaver responsibilities is difficult

Ideals: Fighting. Flaws: Emotional, Shy. Bonds: Job. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arava Dhyrktelonis, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Orryn Turen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his right hand. His tied-back hair is black. His hazel eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Orryn never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Bonds: Attractive, In love, Immigrant. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Orryn Turen, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)5 (-3) 11 (+0)12 (+1)
Skills Religion -1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 370 gp.


Social Check DCs

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