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NPC Generator

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Advanced [show]


Norkruuth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a sword. His crest is bronze, silky, and of moderate length. He has a tattooed face.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Hedonist. Bonds: Attractive, Enemies, Military, Adventurer, Job. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Norkruuth Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 7 (-2)14 (+2) 7 (-2)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Orc, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Conrad Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy brown hair. His green eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: He is a Maurezhi in disguise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Conrad Leighton, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp.


Social Check DCs


Duvamil Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her red hair is well kept. She tend to wears goggles to shield her eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is skeptical of what others tell her and is slow to trust.

History: Duvamil was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Poor, Nature. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Duvamil Fapplestamp, Female Gnome Sorcerer 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)7 (-2) 13 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Mindartis Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He carries with him a set of flails, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is silver, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast plains. Mindartis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mindartis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Fighting, Optimist. Bonds: Attractive, Criminal record, Nature. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Mindartis Wilborn, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 17 (+3)9 (-1)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp. Silver pearl (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. His auburn hair is heavily combed to the left. His eyes are blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Stableman, who enjoyed hunting, Gerard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gerard took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Flaws: Depressed. Bonds: In love, Nature, Rich, Family. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Gerard Solvenstein, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Agatha Wordsworth, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her blonde hair in a pixie cut. Her eyes are violet and beady.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a font of random trivia from the lore and stories she has discovered

History: Born to a pair of adventurers, Agatha grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: To reunite with her old friends; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Agatha Wordsworth, Female Human Sorcerer 2
Medium (4'8") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp. Large well-done wool tapestry (500 gp).


Social Check DCs


Donaar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. He has a moderate pudge and is not very fit. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Rich, Religious, Military. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Donaar Wystongjiir, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)16 (+3) 17 (+3)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Terran, Infernal, Draconic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1100 sp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Naivara Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing the road beaten gear of a warrior and is in decent physical shape. She has moderate length brown hair. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Flattery will make her almost putty in your hands.

History: Gifted from a young age, Naivara studied abroad. Naivara was born on a far western plains where she grew up under the tutelage of her father, an expert Bellfounder. She left for the west, certain she would find work there.

Motivation: Many illithids want her driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy, Selfish. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Naivara Caphaxath, Female Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nemeia Glee, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. She wears a deerstalker hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A true patriot, Nemeia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Nemeia Glee, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)17 (+3) 14 (+2)16 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 220 gp.


Social Check DCs

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