Thea Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. Her black hair is still thick. Her brown eyes peer out from beneath her feathered red hat.
Personality: She is almost excessively polite to everyone, even when angry. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Mayor for the past few years.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Flaws: Shy, Fearful. Bonds: Mentor, Job. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Nikki Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: 2'11" and lanky with angular features, she is an attractive figure. She wears a simple white robe with blue stripes complete with hood. With wild chestnut hair. This violet eyed easterner is not easily forgotten.
Personality: Eccentric and domineering, Nikki will drive conversation. She has a small toy that she constantly fidgets with.
History: Nikki was born in the east. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. She got away from her former life and has fallen to alcoholism.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Extrovert, Persistence. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 40000 sp. 1 Minor magic item.
Dabbledob Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his greataxe. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is short and brown. His fierce green eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Dabbledob was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Dabbledob abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Flaws: Insomniac. Bonds: Military, Poor, Adventurer. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2400 sp. Obsidian (10 gp). Chrysoberyl (40 gp). Chrysoprase (30 gp).
Shamash Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'1" western man, he wears many layers of old clothing at all times. His crest is white and very short. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 5 years old his parents immigrated from the west. He worked as a nervous Jeweler and found it very stressful. He has drifted from career to career and currently works as a Jeweler.
Motivation: Sabotage a competitor.
Flaws: Ugly, Shy, Secretive. Bonds: Poor, Immigrant, Job. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Naeris Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. His hair is short and brown. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invites people to come help in his community garden.
History: He was raised in a forest tribe. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many orcs want him driven away; and revenge
Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Nature, Adventurer, Enemies. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Theren Floshem, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly silver, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Passionate, Gifted. Bonds: Rich, Adventurer. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 9 (-1) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: Smoky quartz (40 gp). 1 Masterwork studded leather.
Kithri Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear red clothing when she does not wear armor. She has moderate length auburn hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is very quiet and rarely speaks above a whisper. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She served in the navy to pay for her family's outstanding loans. She moved out north to avoid the crime she committed. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To pay off her debts; and she has a crush on the local dilettante
Flaws: Shy. Bonds: Criminal record, Military, Has a crush, Debt. Occupation: Brewer
Voice: Irish accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
Right-Handed On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her beige fur is smooth and relatively long. Her copper unseeing eyes seem to look past you.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Flattery will make her almost putty in your hands.
History: She was born at the edge of vast plains. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and she is greedy
Ideals: Athletic. Flaws: Disease, Selfish. Bonds: Attractive, Nature. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Leucis Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. He keeps his long blue hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Leucis and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Slave, Nature. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 1 Masterwork Light steel shield.
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Their contribution stands as a beacon of hope for all adventurers!


