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NPC Generator

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Advanced [show]


Cloak Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She is physically well-built. Her red fur is drawn into a tight pony tail with a clover scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She feeds upon the attention of others.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of goblins; and revenge

Ideals: Passionate, Artistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Cloak Blossom, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp. White pearl (100 gp).


Social Check DCs


Gunter Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large auburn tufts of hair around his ears. He has gleaming, smiling violet eyes.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was granted divine powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Athletic, Gifted, Optimist. Flaws: Ugly. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Gunter Paxton, Male Human Sorcerer 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)16 (+3) 7 (-2)14 (+2)
Skills History +5, Survival +0
Senses Passive Perception 8
Languages Common, Terran, Auran, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp.


Social Check DCs


Feldûsh Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple white robe with violet stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: He was born in the west. He has had some formal poetry training, and achieved minor success. He left for the west, certain he would find work there.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Professionalism, Artistic. Flaws: Insane. Bonds: Immigrant, Enemies. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Feldûsh Lindsay, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)3 (-4) 12 (+1)8 (-1)
Skills Insight +3, Nature -2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 100 sp.


Social Check DCs


Oloric Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has white hair. His eyes are violet and he is always smoking a pipe.

Personality: Oloric wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. Through the years after Oloric was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Oloric's father didn't care for him much, and the feeling was mutual. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Oloric Rumnaheim, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)10 (+0) 15 (+2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zedaar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black tunic with tan highlights, and long violet pants that bunch up around his shoes. His long gold crest is drawn into a two foot long braid. His gold eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Zedaar was born in the west. At a young age he loved to build and create. Zedaar was born on a far western mountains where he grew up under the tutelage of his father, an expert Fortune-teller. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to have a good time and be beloved; and he would like to get married and retire

Ideals: Persistence, Optimist. Flaws: Secretive. Bonds: Immigrant, Nature, Has a crush. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Zedaar Shestendeliath, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 8 (-1)9 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp. Brass mug with jade inlays (200 gp).


Social Check DCs


Rezena Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses like a well dressed Healer does. She keeps her blue crest in a pixie cut. Her eyes, though not visible through her cowl, are gold.

Personality: Rezena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She believes the world needs to unite to get rid of drow once and for all.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. She struck the Healer job and began her own company from there.

Motivation: A deep hatred of drow; and revenge

Ideals: Artistic. Bonds: Job, Attractive, Enemies, Slave. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Rezena Ebynichtomonis, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp. Amber (40 gp).


Social Check DCs


Mara Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Carpenter. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a skull on it. Her white hair is still thick. She wears a mask on her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Gifted from a young age, Mara studied abroad. Her childhood dream was to be a Tailor, but she was a colossal failure. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture.

Ideals: Gifted. Bonds: Job, Religious, Criminal record. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Mara Goltorah, Female Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Aura Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a pastel costume with the symbols of strength on her torso. Her fur is short and lavender. Her yellow eyes dart from person to person.

Personality: A skeptical and narcissistic woman, Aura's first love is herself. Her second love is also herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in a small plains village. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality.

Ideals: Impeccable, Joker. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aura Mirror, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Manfred Merton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Stableman in town.

History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and sabotage a competitor

Ideals: Joker. Bonds: Attractive, Job, Mentor, Immigrant. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Manfred Merton, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp.


Social Check DCs

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