Pelt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the north, but his parents moved at a very young age to the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Tabaxi compassion; and his religion dominates his actions
Flaws: Antagonistic, Impulsive, Racist. Bonds: Immigrant, Religious. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Rael Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case, he is not a threatening figure. His hair, while still mostly white, has prominent grey streaks. His blue eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Rael grew up listening to his mother's many stories. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He is searching for what he claims is his rightful reward.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Emotional, Shy. Bonds: Adventurer, Rich. Occupation: Farmer
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. Rock crystal (40 gp). 1 Masterwork studded leather. 1 Banded mail.
Panana Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a well pressed and immaculate suit (or dress). She has a very tight haircut. Her amber eyes dart from person to person to random spaces in the air.
Personality: She speaks before she thinks and is too direct. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and wants to work out more often
Ideals: Justice, Athletic. Flaws: Impulsive. Bonds: Slave, Adventurer. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2500 sp.
Roland Altham, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. He is baby faced.
Personality: Eccentric and domineering, Roland will drive conversation. Roland enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Banker business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Job, Family. Occupation: Banker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 6 (-2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1300 sp.
Virra Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a tan and white robe with the hood down. She carries with her a set of axes on her belt, each one with a jet on the hilt. Her long chestnut hair reaches down to her waist. Her eyes are hazel.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She always tries to repair and not replace. It was this mentality that drove her into the Navigator business.
History: Born in a small village she learned the ways of the warrior from her father. Her father was a soldier and died while she was still young. Virra was left her father's suit of armor and trained in its use and care. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence. Flaws: Antagonistic, Insomniac. Bonds: Military. Occupation: Navigator
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Terran, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. 1 Half-Plate.
Arnold Denholm, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and dresses in grey turtlenecks beneath a green coat with white slacks. His left leg appears badly burned and disfigured. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his father.
History: When he was but 6 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Stylist again.
Ideals: Entrepeneur. Bonds: Attractive, Job, Immigrant. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp.
Smoking Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. He has dyed his greying brown fur a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Gnomish culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Gnomish people; and money/treasure
Ideals: Logical. Flaws: Ugly, Racist, Antagonistic. Bonds: Rich. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Giselle Chatham, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a grey tunic with blue highlights, and long tan pants that bunch up around her shoes. Her brown hair is heavily combed to the left. Her brown eyes are passionate and lively.
Personality: She speaks before she thinks and is too direct. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the east. A few years later when the south was not economically sound they moved to her current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Giselle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss
Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Immigrant, Has a crush. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. 1 Silk rope.
Fallthra Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and prefers to wear brown clothing when she does not wear armor. Her auburn hair is thinning but still full. Her amber eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Animals are drawn to her, and she is able to talk to them.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Guard arts, while her mother instructed her in etiquette, music and courtly manner. Brilliant and gifted she never wanted to apply herself. She then took over the family business and is one of the better Guard for hire.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Insomniac, Greedy. Bonds: Rich, Job. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 230 gp. Alexandrite (600 gp). Rhodochrosite (6 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!