Adran Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Adran took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he has a crush on the local bellfounder
Ideals: Gifted, Artistic, Logical. Bonds: Attractive. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Just what you see.
Enna Sharps, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'9". She is dressed in a clean yellow cloak covering her clean studded leather. She has a very tight haircut. Her eyes are a pleasant brown.
Personality: She dislikes all the random violence that takes place in the south. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in the south, but her parents moved at a very young age to the north. Enna was born on a far southern desert where she grew up under the tutelage of her mother, an expert Sellsword. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She desires power and/or immortality; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 12 (+1) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
Paggen Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky tan painted plate armor. His tied-back hair is blonde. His violet unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Philantrophist. Flaws: Disease, Ugly. Bonds: Religious, Enemies. Occupation: Ruler
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 5 (-3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Rieta Contempt, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her purple hair is heavily combed to the left. Her eyes are gold and she is always smoking a pipe.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has all her life been fascinated with music.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her father and her brother before her, after school she went straight into learning to become a Shoemaker. She inherited the family business which she has now maintained for 6 years.
Motivation: Marry her brother to traveling adventurers; and to unite with her brother
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Shoemaker
Voice: Russian accent
Attributes [hide]
Medium (4'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 8 (-1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Disguise kit.
Volen Garrick, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light white in addition to tight pants. She carries a battered longbow and tarnished scimitar as well. She wears her brown hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Volen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Elven people; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Professionalism, Gifted. Flaws: Insane, Selfish, Racist. Occupation: Bookbinder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Dara Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are gray.
Personality: Aggressive, abrasive, and angry, Dara embodies much of what other species detest in the Elves. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of eastern immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dara took refuge in the large cave and found the beat up greataxe and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: She has a crush on the local Blacksmith; and meet up once more with her childhood friend
Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Nature, Has a crush. Occupation: Stylist
Voice: Low range voice
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 380 gp.
Syllin Firahel, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a tan shirt with thin green vertical stripes and brown pants, and is pretty ugly. Her brown hair is cut jaggedly and amateurishly. She wears large thick round spectacles.
Personality: She is a hateful person. She taunts others and blames them for her problems. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Syllin grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and to settle down with her crush
Flaws: Ugly, Antagonistic, Insane. Bonds: Has a crush, Adventurer. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 190 gp. Aquamarine (300 gp).
Kipper Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. His eyes are amber and beady.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: When he was but 7 years old his parents immigrated from the north. Kipper was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kipper decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.
Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Selfish. Bonds: Rich, Criminal record, Immigrant, Adventurer. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Darkwood Buckler.
Jebeddo Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy blue suit. His moppish blonde hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born several months after his mother was called into army service. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Artistic. Bonds: Attractive, Guardian, Family, Military. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp. 4 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!