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NPC Generator

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Advanced [show]


Roondar Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his black robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears a mask on his face.

Personality: Eccentric and domineering, Roondar will drive conversation. Roondar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Roondar was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Family. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Roondar Sympony, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)8 (-1) 16 (+3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs


Patrin Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. His brass crest is greasy and uncared for. His eyes are red and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a minor phobia of water and hates getting wet.

History: When he was but 4 years old his parents immigrated from the south. Patrin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Adventurer. Occupation: Masseuse

Voice: Old Prospector

Attributes [hide]

Patrin Phrahdrandon, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 6 (-2)16 (+3) 13 (+1)18 (+4)
Skills Stealth +6, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp.


Social Check DCs


Zephan Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear green tank tops with blue pants. His chestnut hair is matted, messy, and big. His red eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zephan is combative with any and all who dare try his patience in the slightest.

History: He was born in a small desert village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father.

Ideals: Artistic, Justice. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Zephan Pursuit, Male Tiefling Sorcerer 2
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)8 (-1) 17 (+3)18 (+4)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Damaia Loathe, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black trousers with pastel and blue striped suspenders. She wears various colorful collared shirts. Her hair is greying and her face has many wrinkles. Her eyes are red and catlike.

Personality: She exudes charisma. She is a tour de force of persuasion. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in a small plains village. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Logical. Bonds: Attractive, Nature, Family. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Damaia Loathe, Female Tiefling Sorcerer 1
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 3 (-4)12 (+1)
Skills Performance +3
Senses Passive Perception 6
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Masterwork manacles.


Social Check DCs


Harann Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She has a large black mantle and cape that has been intricately interwoven into her grey robe. Her whole body is exceptionally muscular. She wears a feathered hat to cover her moderate length copper crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a mechanic, and taught her how to fix just about anything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Persistence, Logical. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Harann Mohradyllion, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 3 Alchemist’s fire.


Social Check DCs


Dagnal Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Healer. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are hazel.

Personality: She snorts whenever she laughs or is feeling confident. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Dagnal lived on a farm with her mother, near the main road leading to a nearby town. She worked as a nervous Healer and found it very stressful. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and sabotage a competitor

Flaws: Forgetful. Bonds: Family, Job, Debt. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Dagnal Morigak, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 6 (-2)9 (-1)
Skills Arcana +4, Stealth +3
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1400 sp.


Social Check DCs


Nimble Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tattered old clothes. Her long orange fur is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Logical. Flaws: Ugly, Insane, Racist, Disease. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Nimble Hummingbird, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 12 (+1)14 (+2)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 8000 cp. Red spinel (60 gp). Black star sapphire (500 gp). 1 Simple lock.


Social Check DCs


Warryn Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He wears just a tan suit, and his gloved hand is found clutching a sickle. His long chestnut hair reaches down to his waist. His eyes are brown and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Several ex partners dislike his way of doing things and want revenge; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Family, Enemies. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Warryn Rofferton, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 18 (+4)9 (-1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp. Silver comb with moonstones (100 gp).


Social Check DCs


Art Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a brown collared shirt and green skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. She keeps her orange fur in a pixie cut. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Art speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Art was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 16th year, her parents were killed by a goblins raid, leaving Art alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Poor, Enemies. Occupation: Carter

Voice: German accent

Attributes [hide]

Art Of Ivory, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp. 3 Antitoxin.


Social Check DCs

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