Cask Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears just a brown suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. She keeps her yellow fur in a flapper bob. She has amber eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: The child of western immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs; and an old rival family wants her found
Ideals: Optimist. Bonds: Religious, Immigrant, Rich, Family. Occupation: Bounty Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Giselle Dmitriyev, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears tight fighting clothing, which leaves very little to the imagination. She is an epitome of beauty. Her hair is silver and curly. Her eyes are gray and catlike.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bowyer arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Giselle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Bowyer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 230 gp.
Nithther Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely black suit with red socks and a vest with buckled shoes. His crest is green, silky, and of moderate length. His red eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.
Motivation: He feels kind of lost in life.
Ideals: Extrovert, Gifted. Flaws: Depressed. Bonds: Poor, Attractive. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Trail In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a pastel suit, black shirt, and brown tie. He has dyed his greying brown fur a little too much giving a sharp brown color. He is very pretty but has cold, dead eyes.
Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Trail does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trail was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Flaws: Hedonist, Depressed. Bonds: Attractive, Military, Rich. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
Caelynn Blum, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a violet armored body suit, with a simple grey line shooting up and back down. She wears her black hair down. Her eyes are likewise gray.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Caelynn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Caelynn's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. 1 Silk rope.
Ronwe Chant, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She has wavy silver hair. Her eyes are black.
Personality: Overbrimming with self-confidence, Ronwe isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: Nothing but the best is good enough for her; and she is greedy
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: In love, Rich. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 6 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. 1 Minor magic item.
Fargrim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. He sports a long auburn beard, and similarly colored long hair. His eyes are gray and he is always smoking a pipe.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Beggar, but he got bored and became a Locksmith. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Locksmith
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Hecat Vice, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a lot of dark rich colors, with gold accents. Her blue hair is smooth and relatively long. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised in a plains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Baker.
Motivation: Sabotage a competitor; and expand her business
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Baker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Zogdûsh Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'11" northern man, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His auburn hair is braided into rings. His eyes are likewise amber.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.
History: Sold as a small child to a brothel owner, Zogdûsh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 15th year, his parents were killed by a dire rats raid, leaving Zogdûsh alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer, Mentor, Enemies. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
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