Riswynn Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear grey pants and tee shirts. Her silver hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: Riswynn wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Riswynn does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. A freak accident while working with her Map Maker mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army
Ideals: Disciplined. Flaws: Depressed, Disease. Bonds: Attractive, Military. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 17 (+3) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Nemeia Swift, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 6'2", this woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her broad hat is riddled with cuts and holes. Her eyes are black and she is always smoking a pipe.
Personality: She is overprotective of those who hire her services. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her brother recently and the two have been together since.
Motivation: An old rival family wants her found.
Flaws: Ugly, Forgetful. Bonds: Guardian, Immigrant, Family. Occupation: Shipwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp. Iolite (70 gp).
Balam Skill, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Gardener uniform. His blue hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When he was but 7 years old his parents immigrated from the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He's also a talented Soapmaker, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Flaws: Insomniac, PTSD. Bonds: Job, Rich, Immigrant. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1600 sp. 1 Everburning torch.
Tarak Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He has always had a great fascination with Gnomish culture. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Someone believes him a fraud; and he's looking for his big break
Ideals: Gifted. Flaws: Racist, Selfish. Bonds: Rich, Adventurer, Enemies. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Frug Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a tight fitting blue shirt and pants. Beneath his clothing is a huge mess of scar tissue. He keeps his long brown hair kept up in a rat tail. His violet eyes peer out from beneath his small blue hat.
Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his dancing dream.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Hedonist. Bonds: Slave, Has a crush, Rich. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. 1 Darkwood Shield.
Thomas Stauffer, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his quarterstaff. He is an epitome of beauty. His hair is cut close to his head. This amber eyed westerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west his family was never financially stable. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he desires power and/or immortality
Bonds: Attractive, Job, Adventurer, Poor. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Spear Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His lavender fur, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He served in the navy to pay for his family's outstanding loans. Spear was born on a far northern plains where he grew up under the tutelage of his mother, an expert Masseuse. After a long history of fighting, Spear and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Antagonistic, Shy. Bonds: Adventurer, Military, Immigrant. Occupation: Masseuse
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 5 (-3) | 6 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 170 gp.
Traulam Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears just a blue suit. She has slicked back blonde hair. Her eyes are green and catlike.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Traulam was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Through the years after Traulam was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Traulam's mother didn't care for her much, and the feeling was mutual. She has dedicated herself to building a better village for her children.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Fortune-teller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Beast Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an entirely pastel suit with black socks and a vest with buckled shoes. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. Her beige fur is smooth and relatively long. Her eyes are hazel and catlike.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a font of random trivia from the lore and stories she has discovered
History: Beast was born in the north. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now travels the world, in search of power and loot.
Motivation: She's repulsed by the PC; and sabotage a competitor
Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 20 (+5) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee -1 / 1d4-3, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp. Red spinel (90 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!