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NPC Generator

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Advanced [show]


Beast In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a brown and black handkerchief worn on his left side and is in decent physical shape. He wears a wide-brimmed hat to cover his moderate length lavender fur. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Beast grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). During his travels, Beast and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Beast discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Beast fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly, Lazy, Disease, Fearful. Bonds: Adventurer. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Beast In the Morning, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Conrad Harrington, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a long, grey, dusty cloak. He is an epitome of beauty. He wears his silver hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Brewer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Military, Family, Religious. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Conrad Harrington, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs


Wrenn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. He has a very tight haircut. His eyes are a pleasant brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east to a Interpreter, Wrenn learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and retire the richest man in the east

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Racist. Bonds: Job. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Wrenn Tarkelby, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)12 (+1) 8 (-1)15 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 gp.


Social Check DCs


Az-Rans Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: Az-Rans was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Az-Rans Dayton, Male Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)6 (-2) 9 (-1)12 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 sp.


Social Check DCs


Vapula Mute, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. She wears a small hat to cover her moderate length brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of western immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and her spouse's relatives view her with great suspicion

Flaws: Insomniac. Bonds: Poor, Family, Job, Immigrant. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Vapula Mute, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp.


Social Check DCs


Sorath Mute, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a simple green robe with tan stripes complete with hood. Her chestnut hair has been sun bleached extensively. Her eyes are likewise silver.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. The war was a terrible time for her, and Sorath does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised in a desert tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Passionate. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Sorath Mute, Female Tiefling Sorcerer 2
Medium (5'2") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 9 (-1)14 (+2)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Nyx Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears just a blue suit. She has a hunchback. Her brown hair is thinning but still full. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is almost excessively polite to everyone, even when angry. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nyx grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nyx. She has dedicated herself to building a better kind of golem.

Motivation: She is a bit of a kleptomaniac.

Flaws: Ugly, Addict, Shy. Bonds: Criminal record, Adventurer. Occupation: Dyer

Voice: German accent

Attributes [hide]

Nyx Umbodoben, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Bimpnottin Daergel, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'0" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair has been sun bleached extensively. She wears a mask on her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and she wants to meet her childhood hero

Ideals: Extrovert, Athletic. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Bimpnottin Daergel, Female Gnome Sorcerer 1
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp.


Social Check DCs


Caeldrim Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his golden hair well, parting it to the left. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Rich, Military, Attractive. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Caeldrim Feeny, Male Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs

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