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NPC Generator

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Advanced [show]


Thradal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Artistic, Optimist. Bonds: Attractive, Slave, In love. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Thradal Goldfinder, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 19 (+4)15 (+2) 9 (-1)9 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Elven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 10 pp.


Social Check DCs


Rurik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He dresses in grey turtlenecks beneath a pastel coat with tan slacks. His long black hair is drawn into a two foot long braid. He has gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 10th year, his parents were killed by a goblins raid, leaving Rurik alone in the world. After a stint in an orphanage, he was adopted. He was granted martial powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Ideals: Optimist, Entrepeneur, Gifted. Bonds: Attractive, Enemies. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Rurik Trueblood, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 20 (+5)8 (-1) 16 (+3)9 (-1)
Skills History +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Korag Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting black shirt and pants. He keeps his auburn hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He dislikes all the random violence that takes place in the west. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful necromancer made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist. Flaws: PTSD. Bonds: Attractive, Criminal record, Mentor. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Korag Marston, Male Half-Orc Sorcerer 3
Medium (6'3") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)8 (-1) 16 (+3)12 (+1)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Malachite (5 gp). Coral (50 gp). 1 Tanglefoot bags. 1 Tanglefoot bags. 2 Smokesticks.


Social Check DCs


Ozyman Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light white in addition to tight pants. His long brown hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Ozyman isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Poor, Job. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Ozyman Brushgather, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)15 (+2) 17 (+3)5 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Hatae Hanali, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'4". She very much looks the part of a Engraver, and her gloved hand is found clutching a axe. Her hair is cut close to her head. Her eyes are a pleasant amber.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a habit of throwing herself into exceedingly dangerous situations.

History: The child of western immigrants she idolized her father. She moved out east to avoid the crime she committed. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Depressed, Impulsive. Bonds: Job, Immigrant, Criminal record. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Hatae Hanali, Female Elf Sorcerer 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)8 (-1) 11 (+0)8 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Sindri Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is braided into rings. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Disciplined, Professionalism. Bonds: Poor, Attractive, Military. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Sindri Waggletop, Male Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 70 gp. Deep blue spinel (200 gp). Peridot (70 gp).


Social Check DCs


Trey Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and has a large brown mantle and cape that has been intricately interwoven into his green robe. His skin is also unnaturally pale. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Trey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record, Mentor. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Trey Tewksbury, Male Human Sorcerer 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs


Morkral Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears brown painted combat armor at almost all times. He is an epitome of beauty. His white hair is cut jaggedly and amateurishly. His blue eyes are passionate and lively.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered poetry. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Artistic. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Morkral Rakankrak, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 6 (-2)7 (-2)
Skills Stealth +3, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 pp.


Social Check DCs


Shedinn Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a green and grey handkerchief worn on his right side. He wears his white crest down. His fair skin shows little sign of his aristocratic breeding.

Personality: Shedinn wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Shedinn was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He has drifted from career to career and currently works as a Sage.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Disciplined, Opinionated, Optimist. Bonds: Attractive, Job, In love. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Shedinn Qyxpahrgh, Male Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 9 (-1)17 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs

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