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NPC Generator

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Advanced [show]


Joser Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this eastern man wears a white tunic with black highlights, and long blue pants that bunch up around his shoes. He has a very tight haircut. He has amber eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He enjoys reading and quiet.

History: Born to a pair of adventurers, Joser grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Joser took refuge in the ruined castle and found the beat up greataxe and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the east; and to share knowledge with the world

Ideals: Athletic, Logical, Entrepeneur. Bonds: Attractive, Adventurer, Nature. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Joser Goodbarrel, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp.


Social Check DCs


Seraphina Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white coat over a yellow low-cut shirt, and a small hat upon her head. She is bristling with hidden weapons, mostly tridents and warhammers. She has done her best to style her auburn hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She feeds upon the attention of others.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fisher arts, while her mother instructed her in etiquette, music and courtly manner. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and she feels that her past leaves her morally obligated to help

Ideals: Justice. Bonds: Criminal record, Attractive, Rich, Mentor. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Seraphina Underfoot, Female Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Thorin Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. His moppish silver hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels that his past leaves him morally obligated to help; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Criminal record, Job. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Thorin Stoutale, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 7 (-2)6 (-2)
Skills Acrobatics +4, Deception +0
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Syllin Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a long, tan cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her hair is red and very short. Her eyes, though not visible through her cowl, are amber.

Personality: She is business-like. She takes instructions and follows them to the letter. Flattery will make her almost putty in your hands.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Mercenary father left her crippled. She has built up a small fortune and can afford her own way.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Professionalism. Flaws: Selfish, Disease. Bonds: Rich, Adventurer. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Syllin Galanodel, Female Elf Sorcerer 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)13 (+1) 17 (+3)18 (+4)
Skills History +3, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp. Golden yellow topaz (300 gp).


Social Check DCs


Helen Elton, Female Human [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries a battered whip and tarnished quarterstaff as well. Her chestnut hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg

Ideals: Fighting, Justice. Flaws: Secretive. Bonds: Attractive. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Helen Elton, Female Human Sorcerer 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)18 (+4) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Goblin, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Dara Horineth, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a blue vest and prefers black and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is brown and curly. Her violet eyes are passionate and lively.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Dara grew up listening to her father's many stories. Through the years after Dara was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Dara's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly, Cynical, Antagonistic. Bonds: Adventurer. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Dara Horineth, Female Elf Sorcerer 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. Malachite (13 gp).


Social Check DCs


Armara Victory, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears professional attire. Her chestnut hair is slicked back into a classic pompadour. Her white eyes dart from person to person to random spaces in the air.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the north to a Body Guard, Armara learned a great deal about her mother's area of expertise. Through the years after Armara was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Armara's mother didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Body Guard for hire.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Immigrant, In love, Job. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Armara Victory, Female Tiefling Sorcerer 2
Medium (6'0") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)8 (-1) 8 (-1)16 (+3)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Fargas Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple red robe with blue stripes complete with hood. His silver hair is cut short. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his poetry dream.

Motivation: Retire the richest man in the south; and wants his loneliness to end

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Fargas Whispermouse, Male Halfling Sorcerer 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 340 gp.


Social Check DCs


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He has a hunchback. His brown hair is smooth and relatively long. He wears a mask on his face.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ozyman is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich eastern family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Rich, Debt. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Ozyman Jamjar, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. Eye agate (11 gp).


Social Check DCs

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