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NPC Generator

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Advanced [show]


Spear Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His fur is brown and curly. His eyes are hazel and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Spear was born in the south. At a young age he loved to build and create. Cursed with unlife at a very young age, Spear has worked very hard to control his curse. He inherited the family business which he has now maintained for 5 years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Spear Hummingbird, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 9 (-1)9 (-1)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 220 gp. 1 Darkwood Buckler.


Social Check DCs


Azgrom Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. He keeps his silver hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Azgrom lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: His religion dominates his actions; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Logical. Bonds: Family, Criminal record, Debt, Religious. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Azgrom Dumph, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 12 (+1)6 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Gynnie Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing the road beaten gear of a warrior. With bright chestnut hair. She wears large thick round spectacles.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Further she is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. She now spends her time doing works of charity.

Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Religious, Immigrant. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Gynnie Brightmoon, Female Halfling Sorcerer 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Arcana +3, Athletics +1
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Half-Plate.


Social Check DCs


Millicent Kenley, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered kukri and tarnished club as well. She keeps her long silver hair kept up in a rat tail. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Millicent grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Attractive. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Millicent Kenley, Female Human Sorcerer 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Fulbar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. He keeps his long black hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Fulbar Sunmeadow, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Auran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1100 sp.


Social Check DCs


Broce Offund, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly black, has prominent grey streaks. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Broce grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Broce grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Broce. He used his abilities to trick people and travel the world for free.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Bonds: Job, Adventurer, Criminal record. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Broce Offund, Male Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 900 sp. Zircon (40 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Serpent Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large pastel jacket. Her white fur is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the recently deceased. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Serpent was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She inherited the family business which she has now maintained for 10 years.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Has a crush, Job, In love. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Serpent Moon, Female Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Alexandre Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His silver hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.

History: Alexandre hails from a village terrorized by illithids. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by illithids. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants revenge against illithids; and he wants to meet his childhood hero

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Netyoive, Male Half-Elf Sorcerer 3
Medium (5'10") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 8000 cp.


Social Check DCs


Ratbag Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. He has a brown handlebar mustache and slicked back brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Has a crush, Family, Criminal record. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Ratbag Morley, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 9 (-1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Solid gold idol (200 gp).


Social Check DCs

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