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NPC Generator

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Advanced [show]


Tenena Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a perfectly clean shirt and pair of pants. Her hair, while still mostly brown, has prominent grey streaks. Her gray unseeing eyes seem to look past you.

Personality: She has a massive crush on the younger sibling of the Beggar who has hired her part-time. She would rather hide behind her crafts than deal with other people.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A freak accident while working with her Marshal father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants to get laid.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Has a crush, Immigrant. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Tenena Pingun, Female Gnome Sorcerer 3
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Morthos Wary, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in black turtlenecks beneath a brown coat with blue slacks. His black hair is thinning but still full. His thin eyebrows rest above his beady red eyes.

Personality: Aggressive, abrasive, and angry, Morthos embodies much of what other species detest in the Tieflings. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Morthos lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Family. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Morthos Wary, Male Tiefling Sorcerer 3
Medium (5'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)18 (+4) 15 (+2)11 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Celestial, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 1400 sp.


Social Check DCs


Barbena Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this woman wears a robe, a symbol of strength around her neck, and a quarterstaff on her belt. She keeps her blonde hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: Aggressive, abrasive, and angry, Barbena embodies much of what other species detest in the Dwarves. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was granted psionic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the south

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Barbena Battlehammer, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 7 (-2)8 (-1)
Skills Arcana +2, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Lone Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears pastel leather gloves, a pastel jacket, and tight pants. She has dyed her greying black fur a little too much giving a sharp black color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Prone to second guessing herself, she comes off as nervous. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Lone was born with her mother's beautiful face. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has never given up on her painting dream.

Motivation: An old rival family wants her found.

Ideals: Artistic, Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Lone Grass, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp. Chalcedony (30 gp).


Social Check DCs


Caramip Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is wearing colorful clothing, dressed as a Hunter. She wears her hair in dreadlocks. Her brown unseeing eyes seem to look past you.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a slaver, Caramip was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At some point she was captured by drow and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Disease, Fearful. Bonds: Enemies, Mentor, Slave. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Caramip Fabblestabble, Female Gnome Sorcerer 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Giant, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp. 1 Superior lock.


Social Check DCs


Griselda Livingstone, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tattered old clothes. She has a very tight haircut. She has blue eyes.

Personality: She is almost excessively polite to everyone, even when angry. She invites people to come help in her community garden.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.

Motivation: She wants to meet her childhood hero.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Griselda Livingstone, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Bolhild Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this southern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is black and very short. Her gray eyes dart from person to person.

Personality: Bolhild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to loving parents in a slum to the south. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She now mingles about in high society.

Motivation: Someone believes her a fraud.

Ideals: Athletic, Extrovert, Artistic, Gifted. Bonds: Poor. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Bolhild Trollbleeder, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 2000 cp.


Social Check DCs


Naeris Firahel, Male Elf [Permalink]

Personal [hide]

Description: This eastern man wears just a blue suit. His clothes are grease stained in places. His silver hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: When he was but 3 years old his parents immigrated from the east. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Naeris Firahel, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)4 (-3) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 700 sp.


Social Check DCs


Darrow Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is singed and shortened. His blue unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. When Darrow reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Justice, Professionalism. Flaws: Ugly, Disease. Bonds: Military. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Darrow Tallfellow, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)11 (+0) 9 (-1)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs

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