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Advanced [show]


Decarabia Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. Her silver hair is braided into rings. Her thin eyebrows rest above her beady red eyes.

Personality: She is happy with her job as a Cook. She turns her eye from what people do, preferring to live and let live. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Gifted from a young age, Decarabia studied abroad. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Decarabia took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She has drifted from career to career and currently works as a Cook.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Decarabia Charisma, Female Tiefling Sorcerer 1
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)8 (-1) 8 (-1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Travok Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is greasy and uncared for. His eyes are hazel and he is always smoking a pipe.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Travok was born in the east. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Justice, Opinionated, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Travok Rubyeye, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 18 (+4)15 (+2) 16 (+3)10 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp. Red garnet (60 gp).


Social Check DCs


Quick Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a pastel and tan robe with the hood down. She has a penchant for wearing a ring with an oversized amber on her right hand. She has wavy beige fur. Her copper eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, she has a hard time making friends. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Quick took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well.

Flaws: Antagonistic, Ugly. Bonds: Rich, Family, Nature. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Quick Of Spirit, Female Tabaxi Sorcerer 3
Medium (5'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp.


Social Check DCs


Ishte Patience, Female Tiefling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and she perpetually has her morningstar ready. Her long brown hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She will rave to anyone who will listen. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ishte fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Ishte Patience, Female Tiefling Sorcerer 4
Medium (6'3") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Great In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his black robe, and carries maces. His orange fur is long and unkept. He has hazel eyes and a pastel hat with a black feather.

Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Great was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Gifted, Persistence. Flaws: Ugly, Shy. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Great In Woods, Male Tabaxi Sorcerer 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. Blue quartz (16 gp). Golden yellow topaz (300 gp). 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Tordrid Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, she is an attractive figure. She wears a grey vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has wavy red hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a Sculptor first and foremost. She believes firmly that knowledge should be universal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born on a small isolated farm. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Sculptor for the past few years.

Motivation: She has money and likes to spend it; and she is greedy

Bonds: Attractive, Job, Rich, Nature, Religious. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Tordrid Ironfist, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)7 (-2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 gp. 1 Half-Plate.


Social Check DCs


Mamnen Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. He wears a feathered hat to cover his moderate length chestnut hair. His ears are large.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his sister

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Family, Religious. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Mamnen Caution, Male Tiefling Sorcerer 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Mantus Agility, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His purple hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the north. He dropped out of school before completing his studies. After a long history of fighting, Mantus and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Mantus Agility, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 sp. 4 Antitoxin.


Social Check DCs


Agatha Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She tends to wear a large violet jacket. Her hair is blonde, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: She is calm most of the time but flees social interaction. She is lazy, self-centered, vain, and jealous.

History: She got into the Carpenter business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She ran away from her former home and has been making her living as a Carpenter for the past few years.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and marry her sister to traveling adventurers

Flaws: Shy, Selfish, Greedy. Bonds: Attractive, Job, Family. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Agatha Mystralath, Female Half-Elf Sorcerer 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs

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