Havilar Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears a fancy black dress and is in decent physical shape. Her crest is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is extraordinarily eccentric. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised in a white middle class family as the only child. Havilar was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Barber. She left for the east, certain she would find work there.
Motivation: She feels threatened by others; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Insane, Mundane, Fearful. Bonds: Attractive, Immigrant. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 17 (+3) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 100 sp. Brass mug with jade inlays (100 gp). 1 Banded mail.
Glûk Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. He sports a long black beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Healer. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Pacifist, Gifted. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 2 Alchemist’s fire.
Mara Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her red hair up. She has green eyes and a violet hat with a green feather.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She got into the Bellfounder business at a young age. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has drifted from career to career and currently works as a Bellfounder.
Motivation: She is currently in port desperately looking for someone to get her out; and regain custody of her son
Ideals: Logical. Flaws: Racist. Bonds: Job, Family, Slave. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Senteq Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear tan clothing when he does not wear armor. He has no hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His father raised him in a mountain cabin. Senteq liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Addict, Greedy. Bonds: Nature, Family. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 18 (+4) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 sp.
Travok Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blonde hair is cut short with large spiked bangs in the front. His skin is flawless and his blue eyes scan people very quickly.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Travok liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Optimist, Fighting. Bonds: Rich, Attractive, Nature. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: Just what you see.
Jade Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her orange fur is drawn into a tight pony tail with a card scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: Abrasive and pushy, she has a hard time making friends. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: An old rival family wants her found; and doesn't want to be a spice merchant and was forced into it by her family
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp.
Bolhild Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing the road beaten gear of a warrior. Her auburn hair is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting, Athletic. Flaws: Ugly, Disease, Mundane. Bonds: Religious. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 2200 sp. 2 Holy water.
Leaf Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western man wears clothing that is held on in multiple layers but all of it is in poor condition. His cinnamon fur is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Ideals: Athletic. Flaws: Insane, Hedonist. Bonds: Poor, Guardian. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 320 gp.
Kasdeya Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'9". She is dressed in a clean black cloak covering her clean studded leather. Her silver hair is singed and shortened. Her eyes are white and she is always smoking a pipe.
Personality: She is calm most of the time but flees social interaction. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She comes from a rich eastern family. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and she is greedy
Flaws: Ugly, Shy, Impulsive, Racist. Bonds: Rich. Occupation: Sailor
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Buckler.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


