Naeris Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan costume with the symbols of strength on his torso. He wears his hair in dreadlocks. He is baby faced.
Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.
History: Naeris hails from a village terrorized by dire rats. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it
Ideals: Professionalism. Bonds: Attractive, Enemies, Rich. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. Amber (160 gp).
Adrex Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His rusty crest is smooth and relatively long. His eyes are red and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Adrex embodies much of what other species detest in the Dragonborns. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Religious. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp.
Bertram Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet shirt with thin brown vertical stripes and white pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He sports a long auburn beard, and similarly colored long hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born the only child of a wealthy merchant. His arcane abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: A deep hatred of orcs; and retire the richest man in the north
Ideals: Optimist, Philantrophist, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Gunter Bradly, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown armored body suit, with a simple grey line shooting up and back down. With bright auburn hair and a scraggly beard. His eyes are hazel.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Assassin.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and expand his business
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Slave, Job. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp. 1 Masterwork Common Melee.
Kyle Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet armored body suit, with a simple brown line shooting up and back down. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. His blonde hair has been sun bleached extensively. His amber eyes peer out from beneath his deerstalker violet hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Logical, Entrepeneur. Bonds: Religious. Occupation: Soapmaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Zykroff Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear green pants and tee shirts. She has moderate length brass crest. She wears crescent spectacles with a black brim.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Zykroff was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has been saving her money to try and buy her brother's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother
Bonds: Attractive, Nature, Family, Poor. Occupation: Navigator
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 80 pp.
Pelaios Justice, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. He wears his brown hair down. His fierce gold eyes like to dwell on things.
Personality: Pelaios is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist, Artistic. Flaws: Depressed. Bonds: Rich, Slave. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 220 gp.
Orsik Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears brown leather gloves, a brown jacket, and tight pants. His black hair is knotted and matted. His hazel eyes peer out from beneath his Stetson brown hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of a Brewer, who enjoyed hunting, Orsik was taken on many hunting expeditions. His childhood dream was to be a Brewer, but he was a colossal failure. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage
Bonds: Attractive, Job, Nature, Family. Occupation: Animal Trainer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp.
Zepar Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is still thick. He wears a mask on his face.
Personality: While he acts the brute, he is far gentler than he would appear. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Zepar lived on a farm with his mother, near the main road leading to a nearby town. Zepar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zepar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Flaws: Insane. Bonds: Poor, Criminal record, Family. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 17 (+3) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Goblin, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Eye agate (12 gp).
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