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NPC Generator

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Advanced [show]


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His red fur is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise green.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sun hails from a village terrorized by giants. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, Enemies, Slave. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Sun Candle, Male Tabaxi Sorcerer 3
Medium (6'9") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 18 (+4)15 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 40 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ekemon Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered dagger and tarnished halberd as well. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He has always had a great fascination with Halfling culture. He is a great chef.

History: Born to a Junk Dealer, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He was granted druidic powers by his dying sister.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Ekemon Virtue, Male Tiefling Sorcerer 4
Medium (5'6") Tiefling, True Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 300 gp. Golden pearl (60 gp). Jasper (60 gp). Freshwater pearl (15 gp). Deep blue spinel (1200 gp). 1 Average lock.


Social Check DCs


Gunnloda Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey coat over a brown low-cut shirt, and a broad hat upon her head. She wears her silver hair up in a very large beehive style do. Her violet eyes are slightly larger than normal.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. The war was a terrible time for her, and Gunnloda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken from her home at a very young age. Since then, she has sought to make the best of life.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Military, Slave. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Gunnloda Hammerstone, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Korfel Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean yellow cloak covering his clean studded leather. He has a auburn handlebar mustache and slicked back auburn hair. His brown eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: Korfel hails from a village terrorized by brigands. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Korfel began to lead the lost caravan. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Disciplined, Entrepeneur. Flaws: Lazy. Bonds: Enemies, Family. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Korfel Toti, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)14 (+2) 14 (+2)15 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp. 1 Chain shirt.


Social Check DCs


Margery Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a violet poncho over her likewise colored trousers and shirt. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a ruthless business woman, a trait she acquired from her mother.

History: Margery was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with her old friends.

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Margery Dulmage, Female Half-Elf Sorcerer 3
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 7
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 50 pp. 1 Thunderstones.


Social Check DCs


Altho Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His long red hair is drawn into a two foot long braid. His eyes are brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.

History: Born to a pair of adventurers, Altho grew up listening to his father's many stories. Altho liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Altho Elderberry, Male Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 17 (+3)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 sp. 1 Masterwork Musical instrument.


Social Check DCs


Nordak Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. His blonde hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Nordak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Gifted. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Nordak Deepdelver, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)17 (+3) 13 (+1)8 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Infernal, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Surina Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her kukri, and sports empty pouches on her belt. Her crest is greying and her face has many wrinkles. She wears an eyepatch.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To get a good night's sleep.

Flaws: Ugly, Disease, Shy, Insomniac. Occupation: Servant

Voice: Spanish accent

Attributes [hide]

Surina Norixius, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)5 (-3) 13 (+1)14 (+2)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp.


Social Check DCs


Great Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy gray fur. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. His fur is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Map Maker. A true patriot, Great would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Great hails from a village terrorized by brigands. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Great took refuge in the ruined castle and found the beat up glaive and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Ugly. Bonds: Job, Military, Enemies, Nature. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Great Of Dragons, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. Eye agate (16 gp).


Social Check DCs

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