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NPC Generator

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Advanced [show]


Arnold Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with small hat. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Arnold hails from a village terrorized by gnolls. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Drover, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs


Quarion Amakiir, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a simple tan robe with white stripes complete with hood. He keeps his white hair in a flapper bob. His gray unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out north to avoid the crime he committed. By chance he met his sister recently and the two have been together since.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Family, Criminal record. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Quarion Amakiir, Male Elf Sorcerer 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 6 (-2)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven, Celestial, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: Just what you see.


Social Check DCs


Edge Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown cloak and cross-gartered black stockings. He has no fur. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Mercenary father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Ugly, Fearful, Mundane, Disease. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Edge Peak, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp.


Social Check DCs


Darrak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Mercenary uniform and is in decent physical shape. His white hair is thinning but still full. His gray unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Mercenary, Darrak learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Mercenary soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Job, In love. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Darrak Fallack, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 380 gp. Deep green spinel (160 gp). Chalcedony (50 gp). Black pearl (500 gp).


Social Check DCs


Three Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern woman wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She sports a flattop fur cut. She wears an eyepatch.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Three Mirror, Female Tabaxi Sorcerer 3
Medium (6'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)11 (+0) 12 (+1)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2700 sp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Shivering Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with blue socks and a vest with buckled shoes. He is portly but not overly obese. His orange fur is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Shivering will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Military, Rich. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Shivering Of Ale, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Sumnes Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a yellow cloak and cross-gartered black stockings. Her wide-brimmed hat is riddled with cuts and holes. Her violet eyes lackadaisically let the world flow into them.

Personality: She is almost excessively polite to everyone, even when angry. Flattery will make her almost putty in your hands.

History: Born in a small village she learned the ways of the warrior from her mother. Her family was turned out during the war. She and her family wandered north to less war torn lands. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sumnes fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Ugly, Shy, Selfish, PTSD. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Sumnes Richie, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Gerbo Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Cook for hire.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Joker, Artistic. Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Gerbo Nopenstallen, Male Gnome Sorcerer 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 11 (+0)10 (+0)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp. Gold dragon comb with red garnet eye (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp).


Social Check DCs


Bertram Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and blue handkerchief worn on his left side. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. He has done his best to style his auburn hair to look like a famous performer. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.

History: He was raised in a forest tribe. Cursed with unlife at a very young age, Bertram has worked very hard to control his curse. He then took over the family business and is one of the better Adventurer for hire.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Disease, Fearful. Bonds: Job, Adventurer, Nature. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Bertram Stoutman, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)7 (-2) 9 (-1)15 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 270 gp.


Social Check DCs

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