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NPC Generator

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Advanced [show]


Hrathy Davenport, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman is generally shirtless and showing off her tattooed chest. Her hair is greying and her face has many wrinkles. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born at the edge of vast forest. Her mother was a mechanic, and taught her how to fix just about anything. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and seeks redemption

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, In love, Criminal record, Nature. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Hrathy Davenport, Female Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 4 (-3)6 (-2)
Skills Nature +4, Persuasion +0
Senses Passive Perception 7
Languages Common, Orc, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Damaia Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a Stetson hat to hide her balding. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many brigands want her driven away.

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Nature, Slave, Enemies. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Damaia Sanity, Female Tiefling Sorcerer 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. 5 Acid flasks.


Social Check DCs


Hrathy Hadlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with grey skirt. She sports a flattop hair cut. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of a Baker, who enjoyed hunting, Hrathy was taken on many hunting expeditions. Hrathy was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Hrathy decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Nature, Criminal record. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Hrathy Hadlee, Female Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp.


Social Check DCs


Sannl Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, typically a more casual-formal manner. Her white hair is well kept. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Gifted from a young age, Sannl studied abroad. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Opinionated, Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Sannl Goldfinder, Female Dwarf Sorcerer 3
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Hugh Graham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a grey armored body suit, with a simple white line shooting up and back down. He has a hunchback. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Miner. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Miner and found it very stressful. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Hugh Graham, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 6 (-2)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eran Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears suspenders and white workpants. Her shirt is blue, and she wears a heavy white leather apron most of the time. She has blonde hair. She has gray eyes and a white hat with a blue feather.

Personality: She dislikes all the random violence that takes place in the north. She misses her home and complains about the freezing weather, even in summer.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She has built up a small fortune and can afford her own way.

Motivation: To prove her worth to the world; and balancing her hectic life and new adventurer responsibilities is difficult

Ideals: Pacifist, Artistic. Flaws: Impulsive. Bonds: Immigrant, Rich. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Eran Strongbones, Female Halfling Sorcerer 3
Small (2'8") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 10 (+0)18 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Kerkad Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His rusty crest is lengthy. He has several tiny ruby earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 3 years old his parents immigrated from the south. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Terse. Bonds: Rich, Military, Immigrant, Enemies. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Kerkad Linxakasendalor, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Fallond Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears grey leather gloves, a grey jacket, and tight pants. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in a small plains village. From there he went from mercenary job to mercenary job. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Nature, Adventurer. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Fallond Goldfinder, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Boddynock Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is scarred and worn.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Boddynock was born on a far southern plains where he grew up under the tutelage of his father, an expert Fletcher. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Sensitive. Bonds: Poor, Religious, Slave, Immigrant. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Boddynock Maekkelferce, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. 1 Chain shirt.


Social Check DCs

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