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NPC Generator

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Advanced [show]


Bardryn Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey costume with the symbols of her god on her torso. She carries a battered sai and tarnished longsword as well. Her hair is cut close to her head. Her face is scarred and worn.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She misses her home and complains about the freezing weather, even in summer.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Bardryn was born on a far western island where she grew up under the tutelage of her mother, an expert Apothecary. After a long history of fighting, Bardryn and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Bardryn Graybeard, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)10 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Berrian Raethran, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan tunic with green highlights, and long white pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long black hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: Hedonist, Disease. Bonds: Attractive, Job. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Berrian Raethran, Male Elf Sorcerer 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. Gold and topaz bottle stopper cork (900 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (900 gp). 3 Antitoxin. 4 Smokesticks. 3 Acid flasks.


Social Check DCs


Olunt Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears his red hair up. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Sculptor like his mother before him.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Job. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Olunt Eversharp, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Willow Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is dressed in a clean red cloak covering her clean studded leather. She wears her auburn hair down. She tend to wears goggles to shield her eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A powerful slaver made her what she is. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of her brother; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Ugly, Disease, PTSD. Bonds: Mentor. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Willow Copperkettle, Female Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp.


Social Check DCs


Adran Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to hide his balding. His eyes are green and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Adran was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adran took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Nature, Job. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Adran Mori, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Deception +3, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Auran, Aquan, Abyssal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 80 gp.


Social Check DCs


Tod Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny sapphire earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He was born at the edge of vast desert. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur, Optimist, Pacifist. Bonds: Rich, Nature. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Tod Wildcloak, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 13 (+1)8 (-1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 340 gp.


Social Check DCs


Roland Sharps, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. He keeps his black hair in a flapper bob. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things.

Ideals: Justice, Fighting. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Roland Sharps, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 14 (+2)10 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp.


Social Check DCs


Seebo Beren, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is kept up in a ponytail inside a small hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Logical. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Seebo Beren, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1800 sp. Golden yellow topaz (600 gp).


Social Check DCs


Whurdred Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears brown painted combat armor at almost all times. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her hair is blonde and curly. She has gleaming, smiling violet eyes.

Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered

History: Whurdred was born in the north. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Logical, Persistence. Flaws: Insane. Bonds: Rich. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Whurdred Burrowfound, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 16 (+3)8 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs

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