Thoradin Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and yellow handkerchief worn on his left side. His hair is short and auburn. His violet eyes peer out from beneath his feathered grey hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.
History: Thoradin was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Thoradin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Someone believes him a fraud; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy, Insomniac. Bonds: Job, Enemies. Occupation: Carter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Bertram Enfield, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His auburn hair is singed and shortened. His eyes, though not visible through his cowl, are blue.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Stylist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1100 sp. Solid gold idol (300 gp). 1 Chain shirt. 1 Buckler. 1 Darkwood Buckler.
Seven Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of axes on her belt, each one with a topaz on the hilt. She has no fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She has always had a great fascination with Halfling culture. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: The child of eastern immigrants she idolized her father. She struck it rich when she found rare goods in large quantities. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Immigrant. Occupation: Engraver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Lûgdash Thornton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his golden hair to look like a famous performer. He has a tattooed face.
Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Depressed. Bonds: Job, Attractive, Religious. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 130 gp.
Great Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man wears a pastel costume with the symbols of his god on his torso. His clothes are grease stained in places. His lavender fur is knotted and matted. His copper eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to elven people
Flaws: Shy. Bonds: Poor, Immigrant, Military, Mentor. Occupation: Bellfounder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 400 gp. Blue quartz (4 gp).
Seere Hate, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She prefers to wear black clothing when she does not wear armor. Her whole body is exceptionally muscular. She has moderate length black hair. She wears an eyepatch.
Personality: She dislikes all the random violence that takes place in the south. She invites people to come help in her community garden.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants her found.
Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Slave, Family. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Auran, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Traulam Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an entirely yellow suit with brown socks and a vest with buckled shoes. Her long white hair is drawn into a two foot long braid. She has a dull look in her gray eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While studying, she fell in love. They married and had a daughter. She was granted martial powers by her dying sister.
Motivation: She wants revenge against brigands; and wants to work out more often
Ideals: Athletic, Joker, Gifted. Bonds: In love, Enemies. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Tethren Creed, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair has been sun bleached extensively. This white eyed northerner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the north. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born a particularly ugly child, much to the horror of his parents. His arcane abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Barrister and was forced into it by his family.
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Vadania Floshem, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and she perpetually has her shortbow ready. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.
Personality: She is almost excessively polite to everyone, even when angry. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a pair of adventurers, Vadania grew up listening to her mother's many stories. As a young adult she joined a group advocating for an improvement in Elven conditions. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Adventurer. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!
