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NPC Generator

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Advanced [show]


Gimble Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly lances and pickaxes. His white hair is greasy and uncared for. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Insomniac, Fearful. Bonds: Criminal record, Slave. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Gimble Shadowcloak, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp.


Social Check DCs


Akmen Shame, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean black cloak covering his clean studded leather. He wears his blue hair up. His face is scarred and worn.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Miller, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Healer for hire.

Motivation: To be a Miller again; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Akmen Shame, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1600 sp. Moss agate (7 gp). Jet (40 gp). 1 Half-Plate.


Social Check DCs


Fonkin Murnig, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his pickaxe, he is not a threatening figure. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Roofer for hire.

Motivation: He feels threatened by others.

Flaws: Antagonistic, Fearful. Bonds: Religious, Mentor. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Fonkin Murnig, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 pp.


Social Check DCs


Pikar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. His hair is black and curly. He wears a mask on his face.

Personality: Pikar wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Doctor profession.

History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Knight for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Disciplined. Bonds: Attractive, Poor, Job. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Pikar Goodearth, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 16 (+3)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Decarabia Swift, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman very much looks the part of a Carpenter, and a wedding ring on her left hand. Her hair is blue and curly. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She pushes her goals aggressively. She is also a coward if confronted.

History: Decarabia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Detective, but she was a colossal failure. She's also a talented Detective, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Fearful. Bonds: Job, In love, Poor. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Decarabia Swift, Female Tiefling Sorcerer 2
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1600 sp. 1 Breastplate.


Social Check DCs


Trym Rutland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His silver hair is smooth and relatively long. His eyes are hazel and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Map Maker and found it very stressful. He now mingles about in high society.

Motivation: Wants to open a new tavern; and balancing his hectic life and new map maker responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Rutland, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Antinua Firahel, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She does not wear sleeves and tends to eschew shirts when she can avoid it, marred by teas. She has moderate length silver hair. Her eyes are brown.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a bit of a xeno-phobe, disliking non-Elves.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A strong sense of loyalty to Tiefling people; and she is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Racist, Fearful. Bonds: Rich. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Antinua Firahel, Female Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Deep green spinel (120 gp).


Social Check DCs


Jelenneth L'Fondant, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her hair is blonde and curly. Her eyes are blue and catlike.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Jelenneth grew up listening to her mother's many stories. Cursed with a spirit at a very young age, Jelenneth has worked very hard to control her curse. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is terrified, and will act out of fear; and seeks redemption

Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Adventurer, Criminal record. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jelenneth L'Fondant, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. Blue quartz (13 gp).


Social Check DCs


Faral Feeny, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many pastel ritualistic tattoos. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long brown hair is drawn into a two foot long braid. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She struck it rich when she found rare goods in large quantities. She has been a successful dealer in antiques buying low and selling high.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Faral Feeny, Female Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)9 (-1) 17 (+3)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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