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NPC Generator

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Advanced [show]


Jarsali Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear ponchos typically of a light violet in addition to tight pants, and a wedding ring on her left hand. Her hair is long and black with streaks of brown, and is pulled back with small violet clips. Her eyes are green and she is always smoking a pipe.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Sage business at a young age. Her first spouse was a Painter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Some 7 years later her spouse died after the birth of her son. Heartbroken, Jarsali never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and an old rival family wants her found

Ideals: Philantrophist. Bonds: In love, Job, Family, Adventurer. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Jarsali Suithrasas, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp.


Social Check DCs


Anthony Sutton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man very much looks the part of a Doctor. His auburn hair is heavily combed to the left. His violet unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Servant, who enjoyed hunting, Anthony was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Disease, Hedonist. Bonds: Job, Nature. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Anthony Sutton, Male Human Sorcerer 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp.


Social Check DCs


Vanchu Tinley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is typically in her Armorer uniform. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. She has several tiny amethyst earrings on each ear.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Armorer, Vanchu learned a great deal about her father's area of expertise. A gifted student she started as a Marshal, but she got bored and became a Armorer. Since then, she has sought to make the best of life.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she wants to meet her childhood hero

Ideals: Optimist. Bonds: Job, Slave, Rich, Adventurer. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Vanchu Tinley, Female Half-Orc Sorcerer 3
Medium (5'11") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)8 (-1) 16 (+3)8 (-1)
Skills Nature +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp.


Social Check DCs


Patrin Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green broad hat and green clothes, and a wedding ring on his right hand. He has blue crest. His half smiles and red eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Patrin and his spouse have recently divorced.

Motivation: Retire the richest man in the south; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Attractive, Mentor, Criminal record. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Patrin Dhyrktelonis, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 16 (+3)15 (+2) 10 (+0)18 (+4)
Skills Insight +2, Performance +6
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 330 gp.


Social Check DCs


Symma Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears baggy tan pantaloons and a grey scarf. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair has been sun bleached extensively. Her hazel eyes peer out from beneath her deerstalker tan hat.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker, Philantrophist. Bonds: Attractive, Religious. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Symma Daergel, Female Gnome Sorcerer 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs


Bimpnottin Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a tan suit, black shirt, and white tie, and she perpetually has her nunchaku ready. She sports chestnut long hair. She tend to wears goggles to shield her eyes.

Personality: Bimpnottin wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She does not believe in violence as a means to an end. She is a dedicated Guard but believes her peers are too gung-ho.

History: Bimpnottin was born with her mother's beautiful face. She was an apprentice working in her mother's forge. She struck the Guard job and began her own company from there.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Fighting, Disciplined, Pacifist. Bonds: Attractive, Job. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Bimpnottin Musgraben, Female Gnome Sorcerer 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 17 (+3)8 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 12000 cp.


Social Check DCs


Merihim Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is matted, messy, and big. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Stylist, Merihim learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Merihim took refuge in the large cave and found the beat up rapier and armor he uses now. He has achieved small success as a Stylist.

Motivation: Expand his business.

Flaws: Ugly, Shy, Impulsive. Bonds: Job, Nature. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Merihim Larceny, Male Tiefling Sorcerer 1
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 5 (-3)14 (+2) 11 (+0)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Maynild Ainsworth, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. Her black hair has been sun bleached extensively. Her eyes are blue and beady.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She works hard and plays hard.

History: She was born in the east, but her parents moved at a very young age to the south. A gifted student she started as a Knight, but she got bored and became a Assassin. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant, Job. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Maynild Ainsworth, Female Human Sorcerer 2
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 370 gp.


Social Check DCs


Oblar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and brown with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His brown eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a slaver, Oblar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Herbalist.

Motivation: He desires power and/or immortality; and sabotage a competitor

Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Job, Adventurer. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Oblar Elderberry, Male Halfling Sorcerer 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 310 gp.


Social Check DCs

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