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NPC Generator

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Advanced [show]


Eleanor Clayden, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears tattered old clothes. Beneath her clothing is a huge mess of scar tissue. Her black hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Eleanor will drive conversation. She is lazy, self-centered, vain, and jealous.

History: She was born a particularly ugly child, much to the horror of her parents. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to get a good night's sleep

Ideals: Extrovert. Flaws: Ugly, Insomniac, Selfish. Bonds: Slave. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Eleanor Clayden, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)6 (-2) 9 (-1)14 (+2)
Skills Athletics +4, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp.


Social Check DCs


Peter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and typically wears grey cloth garments or leather armor. His left leg appears badly burned and disfigured. With a patchy blonde beard and wild blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Peter has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Optimist. Flaws: Mundane, Disease. Bonds: In love. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Peter Mitchell, Male Human Sorcerer 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp.


Social Check DCs


Lidda Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Lidda embodies much of what other species detest in the Halflings. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She got into the Interpreter business at a young age. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has drifted from career to career and currently works as a Interpreter.

Motivation: A strong sense of loyalty to Tabaxi people; and balancing her hectic life and new interpreter responsibilities is difficult

Flaws: Antagonistic, Racist. Bonds: Attractive, Military, Job. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Lidda Copperkettle, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 pp.


Social Check DCs


Arha Beverly, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. She has wavy black hair. Her face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Arha embodies much of what other species detest in the Half-Orcs. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Arha was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Arha's father didn't care for her much, and the feeling was mutual. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Arha Beverly, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Shag Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. His hair is long and blonde with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His amber eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. Through the years after Shag was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Shag's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Shag Atherton, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Trey Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is well dressed, constantly wearing a grey suit, violet shirt, and grey tie. He has a hunchback. He has a blonde handlebar mustache and slicked back blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. Trey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Guardian, Criminal record. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Trey Staurheim, Male Human Sorcerer 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)12 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp. 1 Bullseye lantern.


Social Check DCs


Ombul TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and he perpetually has his glaive ready. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ombul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Religious, Poor. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Ombul TellPenny, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp. Red-brown spinel (140 gp).


Social Check DCs


Maynild Rylan, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears grey leather gloves, a grey jacket, and tight pants. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are amber.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also hits on women, regardless of circumstances.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. She struck the Navigator job and began her own company from there.

Motivation: Expand her business; and she's attracted to the pc

Ideals: Artistic. Bonds: Immigrant, Job, Has a crush, Attractive. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Maynild Rylan, Female Human Sorcerer 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Silver pearl (50 gp).


Social Check DCs


Richard Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Flaws: Ugly. Bonds: Poor, Job, Enemies, Family. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Richard Deighton, Male Human Sorcerer 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. White pearl (80 gp).


Social Check DCs

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