Fragrant Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail, and he perpetually has his warhammer ready. His gray fur is kept up in a ponytail inside a feathered hat. His yellow eyes peer out from beneath his feathered brown hat.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 5 years.
Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Military, Religious. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
Ranala Turen, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has a moderate pudge and is not very fit. Her moppish white hair is in a traditional bowl cut. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is irascible and easily irritated. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Gnoll, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Musical instrument.
Maynild Coombs, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. Her red hair is still thick. She wears crescent spectacles with a black brim.
Personality: A deeply religious woman she believes everything happens for a reason. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: Sabotage a competitor; and to be a locksmith again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Religious, Job. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp.
Zaffrab Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal singing training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. Chalcedony (50 gp). 1 Banded mail.
Wrenn Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tan collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears a broad hat to hide his balding. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He uses divination through singing.
History: The child of western immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Hematite (6 gp).
Arannis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. His golden hair is braided into rings. His amber eyes peer out from beneath his wide-brimmed tan hat.
Personality: Arannis is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Weaver in town.
History: When he was but 6 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He became a Weaver soon after.
Motivation: Expand his business; and his religion dominates his actions
Flaws: Ugly, Depressed. Bonds: Job, Immigrant, Religious. Occupation: Weaver
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp.
Antinua Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is lengthy. This hazel eyed westerner is not easily forgotten.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Gifted from a young age, Antinua studied abroad. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 4 years.
Motivation: A rival would like her out of the picture; and balancing her hectic life and new performer responsibilities is difficult
Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Attractive, Job, Criminal record. Occupation: Performer
Voice: Irish accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Celestial, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Gunter Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his yellow robe and has his falchion always slung over his shoulder. He is bald on top and has large red tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Immigrant. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Orryn Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tan leather gloves, a tan jacket, and tight pants. His red hair is kept up in a ponytail inside a broad hat. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast forest. He worked as a nervous Priest and found it very stressful. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern
Ideals: Athletic, Professionalism. Bonds: Job, Nature, Criminal record. Occupation: Priest
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 260 gp.
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