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NPC Generator

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Advanced [show]


Antrara Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white crest is lengthy. Her red eyes dart from person to person to random spaces in the air.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich western family. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Antrara Delmirev, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)16 (+3) 13 (+1)16 (+3)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp.


Social Check DCs


Vaina Hanali, Female Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she tends to wear a large tan jacket. Her silver hair is well kept. Her hazel unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born at the edge of vast plains. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She's attracted to the PC; and she is currently in port desperately looking for someone to get her out

Flaws: Disease. Bonds: Job, Rich, Nature, Has a crush, Slave. Occupation: Junk Dealer

Voice: Australian accent

Attributes [hide]

Vaina Hanali, Female Elf Sorcerer 2
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)14 (+2) 16 (+3)9 (-1)
Skills Insight +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Suhnae Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Shoemaker. His skin is fair and his fingers are delicate and long. He wears a deerstalker hat to cover his moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Shoemaker. He has worked as a Shoemaker like his father before him.

Motivation: To be a Performer again; and sabotage a competitor

Ideals: Fighting. Flaws: Insane. Bonds: Job, Nature, Rich. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Suhnae Iranapha, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Insight +5, Nature +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Cask Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her long lavender fur kept up in a rat tail. She has gleaming, smiling hazel eyes.

Personality: She is irascible and easily irritated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A freak accident while working with her Bricklayer father left her crippled. After a long history of fighting, Cask and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is wracked by social anxiety

Flaws: Antagonistic, Fearful, Disease. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Cask Shore, Female Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 13 (+1)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Oriel Presley, Female Human [Permalink]

Personal [hide]

Description: This southern woman is dressed in a clean brown cloak covering her clean studded leather. Her clothes are grease stained in places. Her hair is brown, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born in the south. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.

Motivation: To be a Dyer again; and she'd like to take her coworkers down a peg

Flaws: Insane. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Oriel Presley, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp.


Social Check DCs


Immeral Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an entirely yellow suit with grey socks and a vest with buckled shoes. His whole body is exceptionally muscular. His white hair is cut jaggedly and amateurishly. His green eyes peer out from beneath his broad yellow hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he feels kind of lost in life

Ideals: Persistence. Flaws: Depressed. Bonds: Immigrant, Nature, Rich. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Immeral Caphaxath, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)9 (-1) 16 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Darkwood Buckler.


Social Check DCs


Don Thorpe, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a grey costume with the symbols of magic on his torso. He keeps his auburn hair in a pixie cut. His eyes, though not visible through his cowl, are amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: The child of a Sellsword, who enjoyed hunting, Don was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Don took refuge in the old dungeon and found the beat up glaive and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Pacifist. Flaws: Fearful. Bonds: Nature, Criminal record. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Don Thorpe, Male Human Sorcerer 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)14 (+2) 7 (-2)12 (+1)
Skills History +4, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 140 gp.


Social Check DCs


Alberich Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He wears a grey costume with the symbols of the four houses of cards on his torso. His auburn hair is braided into rings. His brown eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Guard, Alberich learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He has never given up on his singing dream.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a seamstress again

Ideals: Logical, Artistic, Impeccable. Flaws: Depressed. Bonds: Job. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Alberich Foamtankard, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)13 (+1) 12 (+1)8 (-1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 2000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Gildmak Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple white robe with black stripes complete with hood and is in decent physical shape. With bright black hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Guardian, Mentor, Nature, Criminal record. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Gildmak Brightmoon, Male Halfling Sorcerer 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 7 (-2)15 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 8
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Moss agate (12 gp).


Social Check DCs

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