Leshanna Berevan, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. She wears a mask on her face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is content.
Ideals: Entrepeneur, Philantrophist. Flaws: Mundane. Bonds: Slave, Rich. Occupation: Shoemaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. 1 Masterwork Uncommon Weapon.
Callie Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. She keeps her long red hair kept up in a rat tail. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, In love. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Giant, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp.
Eva Kelsey, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a grey shirt with thin black vertical stripes and green pants. Her blonde hair is lengthy. She wears a mask on her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Animals are drawn to her, and she is able to talk to them.
History: Sold as a small child to a necromancer, Eva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her brother recently and the two have been together since.
Motivation: To reunite with her absent father; and to unite with her brother
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Pink pearl (130 gp).
Ulla Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a faded coat and loose pants complete with wide-brimmed hat. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has blue eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She pushes her goals aggressively. She is also a coward if confronted.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She became a Mercenary soon after.
Motivation: Money/treasure; and further expansion of business
Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Job, Rich. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 5000 cp.
Valida Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey tunic with tan highlights, and long green pants that bunch up around her shoes. Her skin is fair and her fingers are delicate and long. Her hair is brown and very short. She wears an eyepatch.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born on a small isolated farm. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now spends her time doing works of charity.
Motivation: Nothing but the best is good enough for her; and her religion dominates her actions
Ideals: Justice, Philantrophist, Impeccable. Flaws: Ugly. Bonds: Nature, In love. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Kite Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears bulky pastel painted plate armor. She has black fur. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Kite embodies much of what other species detest in the Tabaxis. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Kite lived on a farm with her mother, near the main road leading to a nearby town. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has since lost track of the people in her past.
Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister
Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 20 (+5) | 13 (+1) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 100 sp. Sard (60 gp).
Ahinar Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is generally shirtless and showing off her tattooed chest. She has done her best to style her red hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.
Personality: Ahinar is depressed about a lot of things. She tends to be a nihilist. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Ahinar hails from a village terrorized by goblins. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better trade route.
Motivation: Retire the richest woman in the south; and someone believes her a fraud
Ideals: Justice, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Enemies, Adventurer. Occupation: Ploughman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp.
Engong Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a black and green handkerchief worn on her right side. She is bristling with hidden weapons, mostly lances and halberds. She is bald on top and has large chestnut tufts of hair around her ears. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Flattery will make her almost putty in your hands.
History: Engong was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Logical. Flaws: Ugly, Shy, Selfish. Bonds: Criminal record, Poor. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 3000 cp. Malachite (8 gp).
Krimmon Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large red jacket, and is pretty ugly. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of drow once and for all.
History: Krimmon was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. In his 12th year, his parents were killed by a drow raid, leaving Krimmon alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Enemies, Poor, Adventurer. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


