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NPC Generator

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Advanced [show]


Traki Siannodel, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a tan poncho over his likewise colored trousers and shirt. His silver hair is long and unkept. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing music.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Traki Siannodel, Male Elf Sorcerer 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. Sardonyx (50 gp).


Social Check DCs


Anverth Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a blue suit, grey shirt, and tan tie, and sports empty pouches on his belt. His hair is black and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Anverth was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: To prove his worth to the world.

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Anverth Silverthread, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)7 (-2) 7 (-2)11 (+0)
Skills Deception +2, Investigation +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Peridot (80 gp).


Social Check DCs


Creega Clare, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she is well dressed, but even with her fine clothing she looks run-down, and is pretty ugly. She wears a broad hat to cover her moderate length chestnut hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: When she was but 8 years old her parents immigrated from the south. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She left for the south, certain she would find work there.

Motivation: She has money and likes to spend it; and her relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Immigrant, Rich. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Creega Clare, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)11 (+0) 11 (+0)7 (-2)
Skills Intimidation +0, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp.


Social Check DCs


Gerard Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long black beard, and similarly colored long hair. His eyes are a pleasant brown.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered south to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Justice, Entrepeneur. Flaws: Racist, PTSD. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Gerard Tiltathana, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Seraphina Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tight fitting red shirt and pants. With bright brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Seraphina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She uses divination through singing.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was a soldier and died while she was still young. Seraphina was left her mother's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Poor, Military. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Seraphina Honeypot, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 12 (+1)10 (+0) 13 (+1)8 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp. Silver pearl (130 gp).


Social Check DCs


Eberdeb Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He wears his hair in dreadlocks. He has several tiny opal earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Spice Merchant profession.

History: Eberdeb was born with his father's beautiful face. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: Expand his business; and marry his brother to traveling adventurers

Ideals: Fighting. Bonds: Rich, Job, Attractive, Family. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Eberdeb Ironhide, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)16 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Auran, Celestial, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 50 gp. Banded agate (5 gp). Chrysoberyl (80 gp). Obsidian (5 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sybil Loccisano, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tight fitting yellow shirt and pants. Her long silver hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She is a font of random trivia from the lore and stories she has discovered

History: She got into the Mason business at a young age. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. Days after completing her studies, news broke out that her hometown was attacked by giants. Sybil was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Tiefling compassion; and wants to work out more often

Ideals: Logical, Athletic. Flaws: Racist. Bonds: Job, Enemies. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Sybil Loccisano, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 16 (+3)16 (+3)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. Jade (140 gp). 1 Disguise kit.


Social Check DCs


Krimp Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large black mantle and cape that has been intricately interwoven into his green robe. He keeps his long black hair kept up in a rat tail. His gray unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home.

Ideals: Philantrophist. Flaws: Ugly, Disease, Cynical. Bonds: Mentor. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Krimp Blyth, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 5 (-3)6 (-2) 8 (-1)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Banded mail.


Social Check DCs


Flak Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise green.

Personality: Overbrimming with self-confidence, Flak isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Attractive, Religious. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Flak Kent, Male Half-Orc Sorcerer 2
Medium (6'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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