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NPC Generator

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Advanced [show]


Burto Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, red cloak. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Burto lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He's looking for his big break; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: PTSD. Bonds: Enemies, Attractive, Family, Adventurer. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Burto Silvereyes, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Terran, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp. 4 Alchemist’s fire.


Social Check DCs


Wobbles Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'8", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is styled in orderly dreadlocks. His eyes are amber and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Passionate, Philantrophist. Flaws: Ugly, Insane. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Wobbles Oomtrowl, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Star rose quartz (70 gp). Brown-green garnet (60 gp).


Social Check DCs


Spring Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Carter. His lavender fur is lengthy. He has a dull look in his green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Spring was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Spring decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Religious, Criminal record. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Spring Paws, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp.


Social Check DCs


Andram Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is black and curly. His eyes are a pleasant silver.

Personality: This man loves painting and to teach people painting more than just about anything. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Andram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Andram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and revenge

Ideals: Artistic, Justice. Bonds: Criminal record, Religious, Enemies. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Andram Reverence, Male Tiefling Sorcerer 4
Medium (5'10") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)11 (+0) 13 (+1)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 24000 sp. Citrine (70 gp). Rose (70 gp). Moss agate (6 gp).


Social Check DCs


Windy In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She wears tight fitting clothing which further accentuates her frame. Her fur is black and curly. Her green eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a very good compulsive liar and kleptomaniac.

History: She was born into a rich family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now mingles about in high society.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Bonds: Attractive, Enemies, Criminal record, Rich, In love. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Windy In Woods, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. 2 Holy water.


Social Check DCs


Luthra Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and she perpetually has her dagger ready. She has moderate length chestnut hair. She wears an eyepatch.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Gifted from a young age, Luthra studied abroad. In her 10th year, her parents were killed by a illithids raid, leaving Luthra alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to trick people and travel the world for free.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and a rival would like her out of the picture

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Luthra Nucklestamp, Female Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 230 gp. 1 Backpack.


Social Check DCs


Sun Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red fur is still thick. She wears crescent spectacles with a black brim.

Personality: Sun hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born into a rich family. A gifted student she started as a Assassin, but she got bored and became a Ploughman. She now spends her time doing works of charity.

Motivation: Revenge; and she has money and likes to spend it

Ideals: Artistic, Philantrophist. Bonds: Rich, Job, Enemies. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Sun Wind, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)8 (-1) 17 (+3)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Damien Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His hazel eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north to a Cartwright, Damien learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor.

Ideals: Optimist. Flaws: Impulsive. Bonds: Job. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Damien Whispermouse, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 380 gp. 1 Masterwork studded leather.


Social Check DCs


Astaro Integrity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a black shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her long silver hair is drawn into a two foot long braid. She has a dull look in her silver eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She does not trust anyone and sleeps with one eye open.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to travel the world and help people.

Motivation: She is content; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Philantrophist. Flaws: Insomniac, Disease, Mundane. Bonds: Criminal record. Occupation: Marshal

Voice: French accent

Attributes [hide]

Astaro Integrity, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Sylvan, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs

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