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NPC Generator

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Advanced [show]


Oriax Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Oriax was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive, Addict. Bonds: Poor, Debt. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Oriax Victory, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)5 (-3) 7 (-2)16 (+3)
Skills Insight +0, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 gp.


Social Check DCs


Xanaphia Wilmont, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is generally well dressed albeit a few years behind the times. Her moppish auburn hair is in a traditional bowl cut. She has amber eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To reunite with her absent mother; and a deep hatred of brigands

Bonds: Attractive, Enemies, Religious, Immigrant, Family. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Xanaphia Wilmont, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Gold and topaz bottle stopper cork (300 gp). 6 Acid flasks.


Social Check DCs


Everard Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is short and chestnut. His gray eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Carter, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants a kiss; and he's repulsed by the pc

Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Poor, Has a crush. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Jacobs, Male Human Sorcerer 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)14 (+2) 16 (+3)13 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 pp.


Social Check DCs


Shamil Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears blue trousers with violet and white striped suspenders. She wears various colorful collared shirts. She wears her blonde hair up. She has a tattooed face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She wants revenge against illithids; and a deep hatred of illithids

Ideals: Optimist. Flaws: Shy. Bonds: Criminal record, Rich, Enemies. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Shamil Horcusporcus, Female Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)14 (+2) 12 (+1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp. White pearl (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Valorean Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green costume with the symbols of the four houses of cards on his torso. His crest is brass and curly. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Emotional. Bonds: Slave. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Valorean Delmirev, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Smoking Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her yellow fur is knotted and matted. She wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Smoking isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is a logical person and will generally grow upset if things defy logic and science.

History: A powerful wizard made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: Regain custody of her daughter; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Impeccable, Logical. Bonds: Mentor, Adventurer, Family. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Smoking Of Claws, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)7 (-2) 14 (+2)17 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp.


Social Check DCs


Leaf In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. She wears a wide-brimmed hat to cover her moderate length brown fur. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She works hard and plays hard.

History: She got into the Marshal business at a young age. She was an apprentice working in her father's forge. She is searching for what she claims is her rightful reward.

Motivation: She feels threatened by others; and further expansion of business

Flaws: Antagonistic, Hedonist, Fearful. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Leaf In the Wind, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Large well-done wool tapestry (100 gp).


Social Check DCs


Agatha Huckabee, Female Human [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her lance. She carries with her a set of lances, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her hair is short and golden. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Agatha was born with her father's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their daughter. She worked as a Spy, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Agatha Huckabee, Female Human Sorcerer 2
Medium (4'7") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 sp.


Social Check DCs


Fargrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. His silver hair is lengthy. He has gleaming, smiling amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Criminal record, Slave. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Fargrim Fallack, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs

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