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NPC Generator

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Advanced [show]


Pijjirik Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long silver crest is drawn into a two foot long braid. He has gold eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Pijjirik was born the youngest of three triplets. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He is unsatisfied with his job; and doesn't want to be a brewer and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Family, Job. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Pijjirik Shestendeliath, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)7 (-2) 10 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs


Fargrim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. He has a long brown beard with little hanging trinkets. His eyes are a pleasant blue.

Personality: While he acts the brute, he is far gentler than he would appear. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's in love; and he's attracted to the pc

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Has a crush, Poor. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Fargrim Lutgehr, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 pp.


Social Check DCs


Adrik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean brown cloak covering his clean studded leather. He has moderate length red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Bonds: Attractive, Adventurer, Military, Religious, Mentor. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Adrik Hammerstone, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 10000 cp.


Social Check DCs


Galinndan Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He has done his best to style his golden hair to look like a famous performer. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a very good compulsive liar and kleptomaniac.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Galinndan was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy, Addict. Bonds: Attractive, Criminal record, Military. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Galinndan Qualanthri, Male Elf Sorcerer 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Havilar Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'3" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her left leg appears badly burned and disfigured. Her crest is short and white. Her otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, she has a hard time making friends. She enjoys reading and quiet.

History: Her father raised her in a mountain cabin. Havilar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Nature. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Havilar Orexijandilin, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)18 (+4) 15 (+2)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 18000 cp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Three Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Detective uniform. His orange fur is lengthy. His eyes are likewise amber.

Personality: Three is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Three enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Detective.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Extrovert. Flaws: Hedonist. Bonds: Job, Religious, Enemies. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Three Of Dragons, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Quick Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears rags and sports a simple walking cane. She wears her white fur up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic, Persistence. Flaws: Insane. Bonds: Poor, Religious, Immigrant. Occupation: Roofer

Voice: Farmer accent

Attributes [hide]

Quick Of Dragons, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 4 (-3)16 (+3) 11 (+0)9 (-1)
Skills Arcana +5, Deception +1
Senses Passive Perception 10
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 190 gp. Iolite (60 gp). Red-brown spinel (150 gp). Banded agate (10 gp). 1 Masterwork Common Melee.


Social Check DCs


Dain Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Dyer uniform. His hair is red and very short. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Bonds: Job, Attractive, Rich, Enemies. Occupation: Dyer

Voice: American accent

Attributes [hide]

Dain Eversharp, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Ermina Nash, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her golden hair is kept up in a ponytail inside a feathered hat. Her ears are large.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ploughman. She's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a bellfounder again

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ermina Nash, Female Human Sorcerer 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)9 (-1) 9 (-1)8 (-1)
Skills History +1, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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